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Differences between texture2d and texture2dproj under webgl1.0
2022-07-29 05:26:00 【longlongway2012】
Conclusion :
webgl in texture2D and texturre2Dproj The difference :
1. texture2D and texture2DProj The difference is that texture2DProj The interior will be divided by coord Last component of ;
2. Use texture2DProj Texture free GL_TEXTURE_COMPARE_MODE, So as to obtain the depth for comparison ;
3. webgl1.0 Failed to set on my host GL_TEXTURE_COMPARE_MODE Parameters ,
Whether it is webgl1.0 It is not clear whether it is not supported by the local browser ?Recent learning webgl In the programming guide shadowmap, Use it texture2D and texture2DProj Conducted in-depth study at the same time , It also deepens the understanding of the projection matrix and its homogeneous coordinate system w Understanding of weight . Some specific reference links are as follows :
About W The meaning of components can be derived from matrix :https://blog.csdn.net/stl112514/article/details/83927643
Projection texture : https://blog.csdn.net/e295166319/article/details/56012831
Projection texture : https://zhuanlan.zhihu.com/p/62096266
shadowmap: https://zhuanlan.zhihu.com/p/61237722
I learn shadow.js meanwhile , Use texture2Dproj It's done shadow_texture2DProj Modification test of
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