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Modeling just learning is very confused. How to learn the next generation role modeling process?
2022-07-23 18:32:00 【Introduction to 3D Game Modeling】
The next generation of role modeling pays attention to starting from the whole , Then gradually carve the part , Like a painter , It is always the outline of a whole that will be drawn before the details are slowly completed . You make a head like this , It looks strange , You can take a look at my suggestions , I hope it helped you .

1、 Original design
Because I'm just getting started , Therefore, it is not recommended that friends design their own characters , You can find the works of an original painter , Follow his design . In practice , This is also the process .
2、 Model design, production and splitting UV
When the original drawing and setting of the game character are confirmed , Be able to make character models . The production process of next generation role model is generally :3Dmax Build a medium model -ZB Sculpture high mold -maya Topological low modulus -mayaUV Split -toolbag or SP Baking maps -SP Paint materials .
After the model is made , You also need to split the model UV.

3、 Mapping
After the model is made , Mapping is required . Mapping can be understood as adding... To the character model against the original painting “ clothes ”.
4、 Build bones and skins
5、 Animation production and optimization
6、 Engine testing
Although it seems that there are only six steps , In fact, novices want to complete a model , It takes a month or more , Therefore, you can also see that game development is not easy .
If you've always been right about 3d Have a strong interest in Game Modeling , add to 【 Modeling tutor 】 Number : It starts with :2038, In the middle is :838, The number at the end is :236 , Combine the above three groups of numbers in order, search and add in wechat friends .3d Introduction to modeling novice Xiaobai learning tools .3Dmax、Zbrush Second generation game animation modeling software teaching , Learning Planning 、 From zero basic sprouting to practical exploration , Teach you hand in hand 3D Game Modeling

Study 3D Modeling requires capabilities : Patience and care 、 Good platform and partners 、 Suitable learning media ;
Design suggestions : Determine the design direction 、 Systematic Geoscience , Practice more 、 Learn to analyze 、 Physical exercise !
Whatever you do , But it needs to be different from the project , More needs to be done than the project , It can be artistic , Try to make breakthroughs in your own style , It doesn't matter if you fail well Accumulation is starting again , If you can stick to it like this , I believe it will 3D Modeling goes further and further .
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