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UE4 BSP the light source in the brush needs to be rebuilt (x the object is not built)

2022-06-09 16:35:00 Miaowei

UE4 List of articles

Preface

stay UE4 When using point light or spotlight light in , Will prompt :ue4 bsp The light source in the brush needs to be reconstructed (x Object not built )
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One 、 solve

1. The first solution : Click on “ structure ” Button
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Be careful : When running the game , The build button is grayed out , You must stop running the game before you can build

Two 、UE4 unreal 4 Engine online baking (SwarmAgent)

After the light source is built , One more picture appears in the task manager at the bottom right corner of the operating system , Click open to find that it is related to ue4 Build light source correlation
swarm agent running on laptop-0r30178p
Bake , It plays an important role in game design ! When the game is running, light rendering has a great impact on performance , Designers to reduce the rendering pressure of lights at runtime , And do not lose too much effect . Added scene baking .

Baking is mainly in the game design stage , By precomputation , Render the light illumination information onto the lightmap . Thus, the illumination calculation will not be carried out for the light in the operation stage , The purpose of using lightmaps for lighting performance . Improved performance , And it doesn't lose too much rendering effect .

Baking itself is very time consuming , Generally, the company will configure multiple hardware monster computers for baking scenes . If you use illusion , Then the baking scene can use online mode to improve the baking speed !

It's very cool , We can access computers in the same LAN , Bake online ! To speed up baking !( Bake occupancy CPU resources )

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2. The second solution
On the right side “ Elder martial sister outline view ”, Choose “Light Source”, In the bottom “ Fix ” Change to " Movable "
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Running effect

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