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[unity entry plan] interface Introduction (1) -scene view
2022-07-25 07:32:00 【flashinggg】
Catalog
Nonsense before official record
Unity The coordinate system of
View movement 、 rotate 、 The zoom
Select game object Game Object
Setting not allowed to be selected
Movement of game objects 、 Transformation
Nonsense before official record
Learn the video tutorial based on
This article is about learning B standing UP Lord chutianbo Of Unity Learning records of the introductory tutorial , Personally, I think it's very detailed , Course link :【unity2022 introduction 】 Integrate Unity Official tutorials design the best learning route ,Unity Introduction series of intensive lectures , Ongoing update ...._
Learn the reference documentation tutorial
Official help files :Unity - Manual: The Scene view (unity3d.com)
I am using Unity edition

Although the beginning of getting started is relatively simple , Introduce the basic operation of some software , But I still want to write some learning records , This can improve my attention , It's not easy to get distracted , If you forget what to do later, you can come back and have a look , This is my original intention to write learning records ~ The following is my refined learning record .
Unity The coordinate system of
Unity Left hand coordinate system is used .

Introduce basic tools .
2D/3D View conversion

View movement 、 rotate 、 The zoom
There are many operations here that can realize moving, rotating and scaling , Here I only record the operations I'm used to .
Move
keyboard Q Switch to View Tool -> left-click Move / Right click +W( front )S( after )A( Left )D( Right )Q( Next )E( On ), meanwhile Shift Can accelerate
rotate
Alt+ left-click , This method can fix the rotation center at the current center , Will not go around .
The zoom
Alt+ Right click , Direct roller can also , But use Alt+ Right click zoom will be smoother .
Select game object Game Object
The radio
When there are fewer game objects
Directly in Hierarchy In the bar Click on the object name ,Scene The selected object is displayed in -> Move the mouse to Scene+F key , Zoom in and focus on the selected object .

- When there are many game objects
stay Scene or Hierarchy Of Search the object name in the search box ,Scene The selected object will be highlighted in .

multi-select
Hierarchy In the bar Shift Multiple choice ;ctrl add to / Delete object
Setting not allowed to be selected
Pick the tag , Control optional , Direct left key -> Objects and sub objects are marked
Alt+ left-click , Mark only this object , Does not affect child objects

Scene visibility
This visibility is whether developers can Scene See the object in , It is similar to the pick mark above .

General scene visibility and visual pick tags work together .
Movement of game objects 、 Transformation
For object transformation QWERTY Move and transform the objects respectively , I won't go into details here , After proficiency, it is generally used Y That combination .

Draw mode Draw Mode

Light and sound

Special effects

Scene Camera Scene camera
- Scene camera , Developers operate Scene The perspective you see when viewing ;

- Ordinary camera , Is added to Scene in , The perspective players see ;

Gizmos Icon
The role of auxiliary icons : Put invisible objects , Show it in the form of icons , Visualization .
Gizmos The function of the button : Toggle the visibility of auxiliary icons .
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