Tools for manipulating UVs in the Blender viewport.

Overview

UV Tool Suite for Blender

A set of tools to make editing UVs easier in Blender.

These tools can be accessed wither through the Kitfox - UV panel on the right of the 3D Viewport. You can also access them from the uv unwrap menu (press U while in edit mode).

Donate

UV Brush

UV Brush

Adjust the UVs on your mesh by stroking your model with a brush.

UV Brush

Start the UV Brush tool.

Radius

Radius of brush stroke. You can also press the [ and ] keys to change the radius of the brush.

Strength

Multiplier for the strength of your brush stroke.

Pen Pressure

If checked, the pressure you apply with your stylus will multiply the strength of your brush.

UV Plane Projection

UV Plane Projection

Creates a control that allows you to perform a UV planar projection in the viewport.

Click and drag handles to resize, translate or rotate the control. Hold shift when dragging scale handles for uniform scaling. Hold control when rotating to snap rotations to increments of 15 degrees.

UV Plane Project

Start the plane project tool.

Selected Faces Only

If checked, only faces selected on your mesh will be affected by the control.

Step by UVs

If checked, when dragging the translation handles of the control, the UV adjustment will be snapped to multiples of the Step UV Scalar.

Step UV Scalar

When Step by UVs is enabled, specifies the snapping distance in UV space.

Start Mode

Defines how the control should be initialized when the Uv Plane Project button is pressed.

  • Bounds - Control aligns to the bounding box of your mesh.
  • Face - Control will attempt to match the existing UVs of the active face.
  • Grid - Control will match a single grid square.

Relocate Origin

When in Face mode, origin of UVs will be recalcuated to be near center of the active face.

Copy Symmetric UVs

Copy Symmetric UVs

Copy UVs to faces that are reflected across an axis. For every selected face, this tool will check if a mirror image exists of it on the other side of the axis. If so, the UVs of the selected side are copied to the unselected side. If both are selected, the positive side of the axis is copied to the negative side.

Axis

Axis to reflect UVs across.

Epsilon

How close vertices need to be to be considered overlapping. The reflected face's vertices must be within this tolerance of the source face's vertices.

Triplanar Projection

Triplanar Unwrap

Perform a cubemap projection based on the grid coorinates.

Use Grid Scale

If true, the current scale factor of the grid will be applied to the projection. Otherwise the layout will be done with absolute values.

Uniform Scale

If true, u and v axes will be scaled uniformly. Otherwise scaling for each axis can be specified separately.

U Scale

Multiplier for U coorinate.

V Scale

Multiplier for V coorinate.

Correct Face Attributes

This is the same attribute that Blender provides under the Tool/Options/Correct Face Attributes when in Edit mode. It is duplicated here for convenience.

Building

To build, execute the makeDeploy.py script in the root of the project. It will create a directory called deploy that contains a zip file containing the addon.

Installation

To install, start Blender and select Edit > Preferences from the menubar. Select the Add-ons tab and then press the Install button. Browse to the .zip file that you built and select it. Finally, tick the checkbox next to Add Mesh: Normal Brush.

Further Information

This addon is available from the Blender market:

https://blendermarket.com/products/uv-tools

A video giving a quick tour of the addon is available here:

Video thumbnail Video thumbnail

You might also like...
An addon uses SMPL's poses and global translation to drive cartoon character in Blender.
An addon uses SMPL's poses and global translation to drive cartoon character in Blender.

Blender addon for driving character The addon drives the cartoon character by passing SMPL's poses and global translation into model's armature in Ble

Cave Generation using metaballs in Blender. Originally created by sdfgeoff, Edited by Myself (Archie Jaskowicz).

Blender-Cave-Generation Cave Generation using metaballs in Blender. Originally created by sdfgeoff, Edited by Myself (Archie Jaskowicz). Installation

Animate molecular orbital transitions using Psi4 and Blender
Animate molecular orbital transitions using Psi4 and Blender

Molecular Orbital Transitions (MOT) Animate molecular orbital transitions using Psi4 and Blender Author: Maximilian Paradiz Dominguez, University of A

Blender add-on: Add to Cameras menu: View → Camera, View → Add Camera, Camera → View, Previous Camera, Next Camera
Blender add-on: Add to Cameras menu: View → Camera, View → Add Camera, Camera → View, Previous Camera, Next Camera

Blender add-on: Camera additions In 3D view, it adds these actions to the View|Cameras menu: View → Camera : set the current camera to the 3D view Vie

Differential rendering based motion capture blender project.
Differential rendering based motion capture blender project.

TraceArmature Summary TraceArmature is currently a set of python scripts that allow for high fidelity motion capture through the use of AI pose estima

Scripts and a shader to get you started on setting up an exported Koikatsu character in Blender.
Scripts and a shader to get you started on setting up an exported Koikatsu character in Blender.

KK Blender Shader Pack A plugin and a shader to get you started with setting up an exported Koikatsu character in Blender. The plugin is a Blender add

Blender Add-on that sets a Material's Base Color to one of Pantone's Colors of the Year
Blender Add-on that sets a Material's Base Color to one of Pantone's Colors of the Year

Blender PCOY (Pantone Color of the Year) MCMC (Mid-Century Modern Colors) HG71 (House & Garden Colors 1971) Blender Add-ons That Assign a Custom Color

Addon and nodes for working with structural biology and molecular data in Blender.
Addon and nodes for working with structural biology and molecular data in Blender.

Molecular Nodes 🧬 🔬 💻 Buy Me a Coffee to Keep Development Going! Join a Community of Blender SciVis People! What is Molecular Nodes? Molecular Node

A blender add-on that automatically re-aligns wrong axis objects.
A blender add-on that automatically re-aligns wrong axis objects.

Auto Align A blender add-on that automatically re-aligns wrong axis objects. Usage There are three options available in the 3D Viewport Sidebar It

Comments
  • Feature request; Blender Gizmo override

    Feature request; Blender Gizmo override

    Hi, Just discovered your fantastic addon. I've got history in sketchup, so the Plane Project tool feel very familair.

    My feature request would be when hitting the UV Plane Project is the 3D viewport gizmo is then what is controlling the UV (instead of the mesh)

    IE. Run 'Plane Project' you can then press G, S, R etc to rotate your select face in the UV Space

    This would make it feel much cleaner and faster workflow I think. Especially if combined with the 3D cursor and snapping.

    At the moment the bounding edge of your custom gizmo is often off the screen (when using starting mode; "Face") and I then need to zoom out to find it, resulting in the mesh being smaller on the screen and as a result harder to align visually.

    The relocate origin also doesnt seem to be working for me, as it is never centred. (Blender 3.3.1)

    opened by grahamwheaton 0
Releases(v1.0.6)
  • v1.0.6(Jan 19, 2022)

    I've added a new tool to the trim sheet section. This new operator allows you to rotate the UVs of all faces so that the V of their UVs is pointing a long a given direction in 3D space. Useful for aligning a lot of tiles that you've just applied the Reset operation too. Also fixed an error in the rotate UVs tool where if multiple faces were selected then the UVs of the first face were copied to all faces.

    Source code(tar.gz)
    Source code(zip)
    uvTools.zip(77.52 KB)
  • v1.0.4(Apr 23, 2021)

  • v1.0.3(Apr 6, 2021)

    Commands are now available in the Editor unwrap menu. Just enter edit mode and press 'U' in the viewport to open Blenders UV menu. Menu items for the UV Tools will be listed there.

    A new Relocate Origin option had been added for when the Planar Projection operator is in Face mode. When checked, the control will be repositioned to be close to the center of the active face. Otherwise, the control will be at the true UV origin of the face (which may be far away from the face's center).

    There have also been some updates to the visual layout of the UV Tools panel.

    Source code(tar.gz)
    Source code(zip)
    uvTools.zip(74.12 KB)
  • v1.0.2(Apr 5, 2021)

    Holding down the shift key when dragging scaling handles for the Planar Projection control will now force uniform scaling for u and v axes. Also added a Uniform Scaling checkbox to Triplanar Unwrap so that scaling for both axes can be specified in a single field.

    Source code(tar.gz)
    Source code(zip)
    uvTools.zip(73.61 KB)
  • v1.0.1(Apr 5, 2021)

  • v1.0.0(Apr 4, 2021)

It's a powerful version of linebot

CTPS-FINAL Linbot-sever.py 主程式 Algorithm.py 推薦演算法,媒合餐廳端資料與顧客端資料 config.ini 儲存 channel-access-token、channel-secret 資料 Preface 生活在成大將近4年,我們每天的午餐時間看著形形色色

1 Oct 17, 2022
Small utility to demangle Nim symbols in callgrind files

nim_callgrind A small utility to demangle Nim symbols from callgrind files. Usage Run your (Nim) program with something like this: valgrind --tool=cal

kraptor 3 Feb 15, 2022
(CVPR2021) Kaleido-BERT: Vision-Language Pre-training on Fashion Domain

Kaleido-BERT: Vision-Language Pre-training on Fashion Domain Mingchen Zhuge*, Dehong Gao*, Deng-Ping Fan#, Linbo Jin, Ben Chen, Haoming Zhou, Minghui

248 Dec 04, 2022
Just playing with getting VQGAN+CLIP running locally, rather than having to use colab.

Just playing with getting VQGAN+CLIP running locally, rather than having to use colab.

Nerdy Rodent 2.3k Jan 04, 2023
Scripts for training an AI to play the endless runner Subway Surfers using a supervised machine learning approach by imitation and a convolutional neural network (CNN) for image classification

About subwAI subwAI - a project for training an AI to play the endless runner Subway Surfers using a supervised machine learning approach by imitation

82 Jan 01, 2023
Official repository for the paper "Self-Supervised Models are Continual Learners" (CVPR 2022)

Self-Supervised Models are Continual Learners This is the official repository for the paper: Self-Supervised Models are Continual Learners Enrico Fini

Enrico Fini 73 Dec 18, 2022
A Python multilingual toolkit for Sentiment Analysis and Social NLP tasks

pysentimiento: A Python toolkit for Sentiment Analysis and Social NLP tasks A Transformer-based library for SocialNLP classification tasks. Currently

298 Jan 07, 2023
A Collection of Papers and Codes for ICCV2021 Low Level Vision and Image Generation

A Collection of Papers and Codes for ICCV2021 Low Level Vision and Image Generation

196 Jan 05, 2023
Code for PhySG: Inverse Rendering with Spherical Gaussians for Physics-based Relighting and Material Editing

PhySG: Inverse Rendering with Spherical Gaussians for Physics-based Relighting and Material Editing CVPR 2021. Project page: https://kai-46.github.io/

Kai Zhang 141 Dec 14, 2022
Trained on Simulated Data, Tested in the Real World

Trained on Simulated Data, Tested in the Real World

livox 43 Nov 18, 2022
基于Pytorch实现优秀的自然图像分割框架!(包括FCN、U-Net和Deeplab)

语义分割学习实验-基于VOC数据集 usage: 下载VOC数据集,将JPEGImages SegmentationClass两个文件夹放入到data文件夹下。 终端切换到目标目录,运行python train.py -h查看训练 (torch) Li Xiang 28 Dec 21, 2022

Citation Intent Classification in scientific papers using the Scicite dataset an Pytorch

Citation Intent Classification Table of Contents About the Project Built With Installation Usage Acknowledgments About The Project Citation Intent Cla

Federico Nocentini 4 Mar 04, 2022
A geometric deep learning pipeline for predicting protein interface contacts.

A geometric deep learning pipeline for predicting protein interface contacts.

44 Dec 30, 2022
Code release for NeuS

NeuS We present a novel neural surface reconstruction method, called NeuS, for reconstructing objects and scenes with high fidelity from 2D image inpu

Peng Wang 813 Jan 04, 2023
KIND: an Italian Multi-Domain Dataset for Named Entity Recognition

KIND (Kessler Italian Named-entities Dataset) KIND is an Italian dataset for Named-Entity Recognition. It contains more than one million tokens with t

Digital Humanities 5 Jun 21, 2022
DeepConsensus uses gap-aware sequence transformers to correct errors in Pacific Biosciences (PacBio) Circular Consensus Sequencing (CCS) data.

DeepConsensus DeepConsensus uses gap-aware sequence transformers to correct errors in Pacific Biosciences (PacBio) Circular Consensus Sequencing (CCS)

Google 149 Dec 19, 2022
LegoDNN: a block-grained scaling tool for mobile vision systems

Table of contents 1 Introduction 1.1 Major features 1.2 Architecture 2 Code and Installation 2.1 Code 2.2 Installation 3 Repository of DNNs in vision

41 Dec 24, 2022
Official Implementation for "StyleCLIP: Text-Driven Manipulation of StyleGAN Imagery" (ICCV 2021 Oral)

StyleCLIP: Text-Driven Manipulation of StyleGAN Imagery (ICCV 2021 Oral) Run this model on Replicate Optimization: Global directions: Mapper: Check ou

3.3k Jan 05, 2023
MazeRL is an application oriented Deep Reinforcement Learning (RL) framework

MazeRL is an application oriented Deep Reinforcement Learning (RL) framework, addressing real-world decision problems. Our vision is to cover the complete development life cycle of RL applications ra

EnliteAI GmbH 222 Dec 24, 2022
MlTr: Multi-label Classification with Transformer

MlTr: Multi-label Classification with Transformer This is official implement of "MlTr: Multi-label Classification with Transformer". Abstract The task

程星 38 Nov 08, 2022