当前位置:网站首页>【周周有奖】云原生编程挑战赛“边缘容器”赛道邀你来战!
【周周有奖】云原生编程挑战赛“边缘容器”赛道邀你来战!
2022-07-28 18:58:00 【InfoQ】
参与边缘容器赛道挑战,瓜分 170,000 元现金奖励

专属赛道奖励,周周送不停

明星导师

赛题解析
赛题背景

赛题解析

云边挑战
解决方案
解题思路
- 当接收到 List 请求时,可以考虑直接转发到云端 kube-apiserver。当请求转发失败时(网络断开),则使用本地缓存数据返回到请求方。当然需要保证返回数据是符合过滤需求的。
- 针对 http.Response 数据的缓存和返回处理,尽可能实现并行处理,这样减少对返回处理的阻塞,从而可能获得更好的处理效率。
- http.Response 数据的过滤处理建议可以在缓存前执行。当云边网络断连时,从本地缓存返回的数据将不需要进行二次过滤。
- Watch 请求的 http.Response 数据是 chunked 机制的实时数据推送,可以考虑采用类似流数据的处理方案来解决。
如何拿到好成绩
边栏推荐
猜你喜欢

什么是数据中台?数据中台带来了哪些价值?_光点科技

微信小程序的分包加载

js可拖拽alert弹窗插件

Prometheus complete process of configuring alertmanager

Prize essay solicitation | 2022 cloud native programming challenge draft activity opens

Unity package project to vs deploy hololens process summary
![[server data recovery] HP StorageWorks series storage RAID5 two disk failure offline data recovery case](/img/7c/d5643d27c2ca7a7aed4eb02fd81042.jpg)
[server data recovery] HP StorageWorks series storage RAID5 two disk failure offline data recovery case

Pl515 SOT23-5 single / Dual Port USB charging protocol port controller Parkson electronic agent

Redis 3.0源码分析-数据结构与对象 SDS LIST DICT

Beautiful blue background form input box style
随机推荐
一文了解 Rainbond 云原生应用管理平台
Introduction to singleton mode
How bad can a programmer be? Nima, they are all talents
Three deletion strategies and eviction algorithm of redis
Introduction to redis I: redis practical reading notes
Unity object path query tool
JS drag and drop alert pop-up plug-in
System. ArgumentException: Object of type ‘System. Int64‘ cannot be converted to type ‘System.Int32‘
Space shooting Lesson 11: sound and music
UE4 3dui widget translucent rendering blur and ghosting problems
C foundation 2-encapsulation, inheritance, polymorphism
微信小程序的分包加载
How to make the design of governance structure more flexible when the homogenization token is combined with NFT?
Unity foundation 3- data persistence
3D laser slam: Interpretation of logo-loam paper - Introduction
Algorithm interview high frequency problem solving guide [1]
Use order by to sort
Space shooting Lesson 13: explosion effect
Space shooting Lesson 16: props (Part 2)
C # basic 5-asynchronous