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4.1 various calling methods of member
2022-07-28 21:11:00 【CCSUZB】
Nonstatic Member Functions( Non static member functions )
Consider the following code :
float magnitude3d(const Point3d *_this) {
};
float Point3d::magnitude3d() const {
};
choice member function There should be no extra burden , Because the compiler has built “member Function instance ” Convert to equivalent “nonmember Function instance ”
Special treatment of names
generally speaking ,member The name of will be prefixed with class name , Form a unique name :
class Bar {
public : int ival;}
among ival It may become like this :ival_3Bar; Why does the compiler do this ? Consider the following derivation :
class Foo : public Bar {
public : int ival;};
Foo Inside the object base class and derived class both :
class Foo {
public:
int ival_3Bar;
int ivla_3Foo;
}
No matter which one you want to deal with ival, adopt "name manglin", Can be absolutely clearly pointed out .
virtual Member Functions( Virtual member functions )
If normalize() It's a virutal member function, Then the following call :
ptr->normalize();
Will be internally transformed into :
(*ptr->vptr[1])(ptr);
- vptr Represents a pointer generated by the compiler , Point to
virtual table - 1 yes
virtual table slotIndex value of , Related tonomalizefunction - the second
ptrExpressthisThe pointer
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