当前位置:网站首页>试写C语言三子棋
试写C语言三子棋
2022-07-30 19:08:00 【kongqizyd146】
这个三子棋代码应该主要是在最后san.c中最后的iswin代码块中出现问题,但是逻辑有点绕。
7.28练习.c
#define _CRT_SECURE_NO_WARNINGS 1
#include "san.h"
void menu()
{
printf("************************\n");
printf("****** 1. 开始 *******\n");
printf("****** 0. 结束 *******\n");
printf("************************\n");
}
void game()
{
char ret = 0;
char board[ROW][COL];
init_board(board, ROW, COL);
display_board(board, ROW, COL);
while (1)
{
player_board(board, ROW, COL);
display_board(board, ROW, COL);
ret = iswin(board, ROW, COL);
if (ret != 'C')
break;
computer_board(board, ROW, COL);
display_board(board, ROW, COL);
ret = is_win(board, ROW, COL);
if (ret != 'C')
break;
}
if (ret == '*')
printf("玩家赢\n");
else if (ret == '#')
printf("电脑赢\n");
else if (ret == 'Q')
printf("平局\n");
display_board(board, ROW, COL);
}
int main()
{
int input = 0;
srand((unsigned int)time(NULL));
do
{
menu();
printf("请输入: >");
scanf("%d", &input);
switch (input)
{
case 1:
game();
break;
case 0:
printf("退出游戏\n");
break;
default:
printf("选择错误,请重新输入\n");
break;
}
} while (input);
return 0;
}
san.h
#pragma once
#include <stdio.h>
#include <time.h>
#include <stdlib.h>
#define ROW 7
#define COL 7
//初始化数组
void init_board(char board[ROW][COL], int row, int col);
//打印数组
void display_board(char board[ROW][COL], int row, int col);
//玩家下棋
void player_board(char board[ROW][COL], int row, int col);
//电脑下棋
void computer_board(char board[ROW][COL], int row, int col);
//判断输赢
char is_win(char board[ROW][COL], int row, int col);
san.c
#define _CRT_SECURE_NO_WARNINGS 1
#include "san.h"
void init_board(char board[ROW][COL], int row, int col)
{
int i = 0;
int j = 0;
for (i = 0; i < row; i++)
{
j = 0;
for (j = 0; j < col; j++)
{
board[i][j] = ' ';
}
}
}
void display_board(char board[ROW][COL], int row, int col)
{
int i = 0;
int j = 0;
for (i = 0; i < row; i++)
{
j = 0;
for (j = 0; j < col; j++)
{
printf(" %c ", board[i][j]);
if (j < col - 1)
printf("|");
}
printf("\n");
if (i < row - 1)
{
for (j = 0; j < col; j++)
{
printf("---");
if (j < col - 1)
printf("|");
}
printf("\n");
}
}
}
void player_board(char board[ROW][COL], int row, int col)
{
int x = 0;
int y = 0;
printf("玩家下棋\n");
while (1)
{
printf("请输入坐标: >");
scanf("%d %d", &x, &y);
if (x <= row && x >= 0 && y > 1 && y <= col)
{
if (board[x][y] == ' ')
{
board[x][y] = '*';
break;
}
else
{
printf("该坐标已被占用,请重新输入\n");
}
}
else
{
printf("输入不符合的坐标,请重新输入\n");
}
}
}
void computer_board(char board[ROW][COL], int row, int col)
{
printf("电脑下棋\n");
while (1)
{
int n = rand() % row;
int m = rand() % col;
if (board[n][m] == ' ')
{
board[n][m] = '#';
break;
}
}
}
static int full(char board[ROW][COL], int row, int col)
{
int i = 0;
int j = 0;
for (i = 0; i < row; i++)
{
j = 0;
for (j = 0; j < col - 1; j++)
{
if (' ' == board[i][j])
{
return 0;
}
}
}
return 1;
}
char is_win(char board[ROW][COL], int row, int col)
{
int i = 0;
int j = 0;
int a = 0;
int b = 0;
for (i = 0; i <= row; i++)
{
j = 0;
a = 0;
b = 0;
for (j = 0; j < col - 1; j++)
{
if (board[i][j] == board[i][j + 1] && board[i][j] == '*')
a++;
if (board[i][j] == board[i][j + 1] && board[i][j] == '#')
b++;
if (board[i][j + 2] != '*')
a = 0;
if (board[i][j + 2] != '#')
b = 0;
if (2 == a)
return '*';
else if (2 == b)
return '#';
}
}
i = 0;
j = 0;
a = 0;
b = 0;
for (j = 0; j <= row; j++)
{
i = 0;
a = 0;
b = 0;
for (i = 0; i < col - 1; i++)
{
if (board[i][j] == board[i + 1][j] && board[i][j] == '*')
a++;
if (board[i][j] == board[i + 1][j] && board[i][j] == '#')
b++;
if (board[i + 2][j] != '*')
a = 0;
if (board[i + 2][j] != '#')
b = 0;
if (2 == a)
return '*';
else if (2 == b)
return '#';
}
}
i = 0;
j = 0;
a = 0;
b = 0;
for (j = 0; j <= row; j++)
{
i = 0;
a = 0;
b = 0;
for (i = 0; i < col - 1; i++)
{
if (board[i][j] == board[i + 1][j + 1] && board[i][j] == '*')
a++;
if (board[i][j] == board[i + 1][j + 1] && board[i][j] == '#')
b++;
if (board[i + 2][j + 2] != '*')
a = 0;
if (board[i + 2][j + 2] != '#')
b = 0;
if (2 == a)
return '*';
else if (2 == b)
return '#';
}
}
i = 0;
j = 0;
a = 0;
b = 0;
for (j = 0; j <= row; j++)
{
i = 0;
a = 0;
b = 0;
for (i = 0; i < col - 1; i++)
{
if (board[i][j] == board[i + 1][j - 1] && board[i][j] == '*')
a++;
if (board[i][j] == board[i + 1][j - 1] && board[i][j] == '#')
b++;
if (board[i + 2][j - 2] != '*')
a = 0;
if (board[i + 2][j - 2] != '#')
b = 0;
if (2 == a)
return '*';
else if (2 == b)
return '#';
}
}
if (isfull(board, row, col) == 1)
{
return 'Q';
}
return 'C';
}
结束
边栏推荐
猜你喜欢
随机推荐
How architects grow
【网站放大镜效果】两种方式实现
nlohmann json 使用指南【visual studio 2022】
[Prometheus] An optimization record of the Prometheus federation [continued]
高并发秒杀项目总结
Another company interview
VBA batch import Excel data into Access database
实体中增加操作方法
【hbuilder】运行不了部分项目 , 打开终端 无法输入指令
开心的聚餐
浅聊对比学习(Contrastive Learning)第一弹
Anaconda Navigator stuck on loading applications
kotlin的by lazy
Mysql执行原理剖析
NXP IMX8QXP replacement DDR model operation process
Node encapsulates a console progress bar plugin
【总结】1396- 60+个 VSCode 插件,打造好用的编辑器
NC | 西湖大学陶亮组-TMPRSS2“助攻”病毒感染并介导索氏梭菌出血毒素的宿主入侵...
2种手绘风格效果比较,你更喜欢哪一种呢?
深入浅出边缘云 | 3. 资源配置







![[TypeScript]编译配置](/img/ac/64ebd33de977e35620dbc18d2adfad.png)

