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Hololens2 development: use MRTK and simulate eye tracking
2022-07-24 06:13:00 【A small EZ】
notes : How to import MRTK See my previous article :
HoloLens2 Development : Use MRTK And in Unity Analog gesture input in
The sample in Assets\MixedRealityToolkit.Examples\Demos\EyeTracking\Scenes Under the folder , Open the first scene 
because MRTK Can't really use similar HoloLens 2 Eye tracking for , Therefore, the center of the picture will be regarded as the eye focus by default
The following is an example running picture :
The white dot in the picture is the focus of the eyeball , and HoloLens 2 in Give only one focus ( According to the combination of left and right eyeballs )
When your eyes look at the ball, it will rotate , Gesture click will disappear .
Use eye movements to read ( because 30 Frame recording gif Too big , So we can only use 5 Frame version )
Eye movement HeatMap( Indicates where the eye is focused and the length of focus ):
A very subtle eye movement rotation ( Rotate with the line of sight )
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