Make some improvements in the Pizza class and pizzashop file by refactoring.

Overview

Refactoring Practice

Make some improvements in the Pizza class and pizzashop file by refactoring.

Goals to achieve for the code are:

  1. Replace string literals with named constants.
  2. Rename amethods to use the Python naming convention.
  3. Move misplaced code to a better place (Extract Method and then Move Method). This improves encapsulation and makes the code more reusable.
  4. Replace "switch" (if ... elif ... elif) with object behavior.

Background

Pizza describes a pizza with a size and optional toppings. The price depends on size and number of toppings. For example, large pizza is 280 Baht plus 20 Baht per topping.

pizza = Pizza('large')
pizza.addTopping("mushroom")
pizza.addtopping("pineapple")
print("The price is", pizza.getPrice())
'The price is 320'

There are 2 files to start with:

pizza.py     - code for Pizza class
pizzashop.py - create some pizzas and print them. Use to verify code.

1. Replace String Literals with Named Constants

Use Named Constants instead of Literals in Code.

In the Pizza class replace 'small', 'medium', and 'large" with named constants. Use your IDE's refactoring feature, not manual find and replace.

  1. Select 'small' in Pizza.

    • VSCode: right click -> Extract variable.
    • Pycharm: right click -> Refactor -> Extract Constant
    • Pydev: Refactoring -> Extract local variable.
  2. Do the same thing for "medium" and "large".

  3. In my tests, none of the IDE did exactly what I want. The constants SMALL, MEDIUM, and LARGE are top-level variables in pizza.py, but not part of the Pizza class.

    SMALL = 'small'
    MEDIUM = 'medium'
    LARGE = 'large'
    
    class Pizza:
        ...

    We would prefer to encapsulate the sizes inside the Pizza class, e.g. Pizza.SMALL (I'm disappointed none of the IDE did this). However, we will eventually get rid of these constants, so leave the constants as top-level variables for now.

  4. When you are done, the strings 'small', 'medium', 'large' should only appear once in the code (in the Pizza class).

  5. Did the IDE also change the sizes in pizzashop.py? If not, edit pizzashop.py and change sizes to references (Pizza.SMALL)

    from pizza import *
    
    if __name__ == "__main__":
        pizza = Pizza(SMALL)
        ...
        pizza2 = Pizza(MEDIUM)
        ...
        pizza3 = Pizza(LARGE)
  6. Run the code. Verify the results are the same.

2. Rename Method

  1. getPrice is not a Python-style name. Use refactoring to rename it to get_price.

    • VSCode: right-click on method name, choose "Rename Symbol"
    • Pycharm: right-click, Refactor -> Rename
    • Pydev: "Refactoring" menu -> Rename
  2. Did the IDE also rename getPrice in order_pizza()?

    • VSCode: no
    • Pycharm: yes. Notification of dynamic code in preview.
    • Pydev: yes (lucky guess)
    • This is a limitation of tools for dynamic languages. The tool can't be sure that the "pizza" parameter in order_pizza is really a Pizza. To help it, use type annotations.
  3. Undo the refactoring, so you have original getPrice.

  4. Add a type annotation in pizzashop.py so the IDE knows that parameter is really a Pizza:

    def order_pizza(pizza: Pizza):
    • Then do Refactoring -> Rename (in pizza.py) again.
    • Does the IDE change getPrice to get_price in pizzashop.py also?
  5. Rename addTopping in Pizza to add_topping. Did the IDE also rename it in pizzashop?

    • If not, rename it manually.
    • In this case, a smart IDE can infer that addTopping in pizzashop refers to Pizza.addTopping. Why?
  6. Run the code. Verify the code works the same.

3. Extract Method and Move Method

Perform refactorings in small steps. In this case, we extract a method first, then move it to a better place.

order_pizza creates a string description to describe the pizza. That is a poor location for this because:

  1. the description could be needed elsewhere in the application
  2. it relies on info about a Pizza that only the Pizza knows.

Therefore, it should be the Pizza's job to describe itself. This is also known as the Information Expert principle.

Try an Extract Method refactoring, followed by Move Method.

  1. Select these statements in order_pizza that create the description:

     description = pizza.size
     if pizza.toppings:
         description += " pizza with "+ ", ".join(pizza.toppings)
     else:
         description += " plain pizza"
  2. Refactor (Extract Method):

    • VS Code: right click -> 'Extract Method'. Enter "describe" as method name. (This worked in 2020, but in current VS Code it does not.)
    • PyCharm: right click -> Refactor -> Extract -> Method
    • PyCharm correctly suggests that "pizza" should be parameter, and it returns the description. (correct!)
    • PyDev: Refactoring menu -> Extract method. PyDev asks you if pizza should a parameter (correct), but the new method does not return anything. Fix it.
    • All IDE: after refactoring, move the two comment lines from order_pizza to describe as shown here:
    def describe(pizza):
        # create printable description of the pizza such as
        # "small pizza with muschroom" or "small plain pizza"
        description = pizza.size
        if pizza.toppings:
            description += " pizza with "+ ", ".join(pizza.toppings)
        else:
            description += " plain pizza"
        return description

    Forgetting to move comments is a common problem in refactoring. Be careful.

  3. Move Method: The code for describe() should be a method in the Pizza class, so it can be used anywhere that we have a pizza.

    • None of the 3 IDE do this correctly, so do it manually.
    • Select the describe(pizza) method in pizzashop.py and CUT it.
    • Inside the Pizza class (pizza.py), PASTE the method.
    • Change the parameter name from "pizza" to "self" (Refactor -> Rename).
  4. Rename Method: In pizza.py rename describe to __str__(self) method. You should end up with this:

    # In Pizza class:
    def __str__(self):
        # create printable description of the pizza such as
        # "small pizza with muschroom" or "small plain pizza"
        description = self.size
        if self.toppings:
            description += " pizza with "+ ", ".join(self.toppings)
        else:
            description += " plain pizza"
        return description
  5. Back in pizzashop.py, modify the order_pizza to get the description from Pizza:

    def order_pizza(pizza):
        description = str(pizza)
        print(f"A {descripton}")
        print("Price:", pizza.get_price())
  6. Eliminate Temp Variable The code is now so simple that we don't need the description variable. Eliminate it:

    def order_pizza(pizza)
        print(f"A {str(pizza)}")
        print("Price:", pizza.get_price())
  7. Test. Run the pizzashop code. Verify the results are the same.

4. Replace 'switch' with Call to Object Method

This is the most complex refactoring, but it gives big gains in code quality:

  • code is simpler
  • enables us to validate the pizza size in constructor
  • prices and sizes can be changed or added without changing the Pizza class

The get_price method has a block like this:

if self.size == Pizza.SMALL:
    price = ...
elif self.size == Pizza.MEDIUM:
    price = ...
elif self.size == Pizza.LARGE:
    price = ...

The pizza has to know the pricing rule for each size, which makes the code complex. An O-O approach is to let the pizza sizes compute their own price. Therefore, we will define a new datatype (class) for pizza size.

Python has an Enum type for this. An "enum" is a type with a fixed set of values, which are static instances of the enum type. Each enum member has a name and a value.

  1. In pizza.py replace the named constants LARGE, MEDIUM, and SMALL with an Enum named PizzaSize:

    from enum import Enum
    
    class PizzaSize(Enum):
        # Enum members written as: name = value
        small = 120
        medium = 200
        large = 280
    
        def __str__(self):
            return self.name
  2. Write a short script (in pizza.py or another file) to test the enum:

    if __name__ == "__main__":
        # test the PizzaSize enum
        for size in PizzaSize:
            print(size.name, "pizza has price", size.value)

    This should print the pizza prices. But the code size.value doesn't convey it's meaning: it should be the price. but the meaning of size.value is not clear. Add a price property to PizzaSize:

    # PizzaSize
        @property
        def price(self):
            return self.value
  3. In Pizza.get_price(), eliminate the if size == SMALL: elif ... It is no longer needed. The Pizza sizes know their own price.

    def get_price(self):
        """Price of a pizza depends on size and number of toppings"""
        price = self.size.price + 20*len(self.toppings)
  4. In pizzashop.py replace the constants SMALL, MEDIUM, and LARGE with PizzaSize.small, PizzaSize.medium, etc.

  5. Run the code. It should work as before. If not, fix any

Extensibility

Can you add a new pizza size without changing the Pizza class?

class PizzaSize(Enum):
    ...
    jumbo = 400

# and in pizzashop.__main__:
pizza = Pizza(PizzaSize.jumbo)

Type Safety

Using an Enum instead of Strings for named values reduces the chance for error in creating a pizza, such as Pizza("LARGE").

For type safety, you can add an annotation and a type check in the Pizza constructor:

    def __init__(self, size: PizzaSize):
        if not isinstance(size, PizzaSize):
            raise TypeError('size must be a PizzaSize')
        self.size = size

Further Refactoring

What if the price of each topping is different? Maybe "durian" topping costs more than "mushroom" topping.

There are two refactorings for this:

  1. Pass whole object instead of values - instead of calling size.price(len(toppings)), use size.price(toppings).
  2. Delegate to a Strategy - pricing varies but sizes rarely change, so define a separate class to compute pizza price. (Design principle: "Separate the parts that vary from the parts that stay the same")

References

  • The Refactoring course topic has suggested references.
  • Refactoring: Improving the Design of Existing Code by Martin Fowler is the bible on refactoring. The first 4 chapters explain the fundamentals.
Owner
James Brucker
Instructor at the Computer Engineering Dept of Kasetsart University.
James Brucker
A way to write regex with objects instead of strings.

Py Idiomatic Regex (AKA iregex) Documentation Available Here An easier way to write regex in Python using OOP instead of strings. Makes the code much

Ryan Peach 18 Nov 15, 2021
Genart - Generate random art to sell as nfts

Genart - Generate random art to sell as nfts Usage git clone

Will 13 Mar 17, 2022
A Random Password Generator made from Python

Things you need Python Step 1 Download the python file from Releases Step 2 Go to the directory where the python file is and run it Step 3 Type the le

Kavindu Nimsara 3 May 30, 2022
DiddiParser 2: The DiddiScript parser.

DiddiParser 2 The DiddiScript parser, written in Python. Installation DiddiParser2 can be installed via pip: pip install diddiparser2 Usage DiddiPars

Diego Ramirez 3 Dec 28, 2022
Script to decrypt / import chromium (edge/chrome) cookies

Cloonie Script to decrypt / import chromium (edge/chrome) cookies. Requirements Install the python dependencies via pip: pip install -r requirements.t

Lorenzo Bernardi 5 Sep 13, 2022
Delete all of your forked repositories on Github

Fork Purger Delete all of your forked repositories on Github Installation Install using pip: pip install fork-purger Exploration Under construc

Redowan Delowar 29 Dec 17, 2022
Small Python script to parse endlessh's output and print some neat statistics

endlessh_parser endlessh_parser is a small Python script that parses endlessh's output and prints some neat statistics about it Usage Install all the

ManicRobot 1 Oct 18, 2021
ticktock is a minimalist library to view Python time performance of Python code.

ticktock is a minimalist library to view Python time performance of Python code.

Victor Benichoux 30 Sep 28, 2022
Python @deprecat decorator to deprecate old python classes, functions or methods.

deprecat Decorator Python @deprecat decorator to deprecate old python classes, functions or methods. Installation pip install deprecat Usage To use th

12 Dec 12, 2022
Color box that provides various colors‘ rgb decimal code.

colorbox Color box that provides various colors‘ rgb decimal code

1 Dec 07, 2021
This code renames subtitle file names to your video files names, so you don't need to rename them manually.

Rename Subtitle This code renames your subtitle file names to your video file names so you don't need to do it manually Note: It only works for series

Mostafa Kazemi 4 Sep 12, 2021
A script to check for common mistakes in LaTeX source files of scientific papers.

LaTeX Paper Linter This script checks for common mistakes in LaTeX source files of scientific papers. Usage python3 paperlint.py file.tex [-i/x inc

Michael Schwarz 12 Nov 16, 2022
A python app which aggregates and splits costs from multiple public cloud providers into a csv

Cloud Billing This project aggregates the costs public cloud resources by accounts, services and tags by importing the invoices from public cloud prov

1 Oct 04, 2022
Python program for Linux users to change any url to any domain name they want.

URLMask Python program for Linux users to change a URL to ANY domain. A program than can take any url and mask it to any domain name you like. E.g. ne

2 Jun 20, 2022
Password generator

Password generator technologies used What is? It is Password generator How to Download? Download on releases Clone repo git clone https://github.com/m

Miek 1 Nov 02, 2021
The git for the Python Story Utility Package library.

SUP The git for the Python Story Utility Package library. Installation: Install SUP by simply running pip install psup in your terminal. Check out our

Enoki 6 Nov 27, 2022
Airspy-Utils is a small software collection to help with firmware related operations on Airspy HF+ devices.

Airspy-Utils Airspy-Utils is a small software collection to help with firmware related operations on Airspy HF+ devices on Linux (and other free syste

Dhiru Kholia 11 Oct 04, 2022
Audio Steganography is a technique used to transmit hidden information by modifying an audio signal in an imperceptible manner.

Audio Steganography Audio Steganography is a technique used to transmit hidden information by modifying an audio signal in an imperceptible manner. Ab

Karan Yuvraj Singh 1 Oct 17, 2021
A Python script that transcript Arcaea chart file (.aff file) into AutoJS touchscreen script which automatically plays the Arcaea chart

ArcaeaAutoplay (AutoJS Version) A Python script that transcript Arcaea chart file (.aff file) into AutoJS touchscreen script which automatically plays

7 Dec 03, 2021
'ToolBurnt' A Set Of Tools In One Place =}

'ToolBurnt' A Set Of Tools In One Place =}

MasterBurnt 5 Sep 10, 2022