🎵 A repository for manually annotating files to create labeled acoustic datasets for machine learning.

Overview

sound_event_detection

A repository for manually annotating audio files to create labeled datasets for machine learning.

How to get started

I'm assuming you are running this on a Mac computer (this is the only operating system tested).

First, make sure you have installed Python3, FFmpeg, and SoX via Homebrew:

brew install python3 sox ffmpeg

Now, clone the repository and install all require dependencies:

cd ~
git clone [email protected]:jim-schwoebel/sound_event_detection.git
cd sound_event_detection
pip3 install -r requirements.txt

How to label

Just put audio files in the ./data folder, run label_files.py, and then you're ready to get started labeling! See the video below for a quick view on how this can occur (with as many files in the ./data directory that are there).

organizing data

First, put all the audio files in the ./data folder. This will allow for the script to go through all these files and set a window (usually 20 milliseconds) to label these audio files. Note that all the audio files in this folder must be uniquely named (e.g. 1.wav, 2.wav, etc.).

labeling data

Run the script with

cd ~
cd sound_event_detection
python3 label_files.py

This will then ask you for a few things - like the number of classes. Then, all the files are segmented into windows and you can annotate each file. In the example below, 19 files are created (@ 0.50 second windows for a 10 second speech file). See an example terminal session below.

how many classes do you want? (leave blank for 2) 
2
what is class 1? 
silence
what is class 2? 
speech
making fast_0.wav
making fast_1.wav
making fast_2.wav
making fast_3.wav
making fast_4.wav
making fast_5.wav
making fast_6.wav
making fast_7.wav
making fast_8.wav
making fast_9.wav
making fast_10.wav
making fast_11.wav
making fast_12.wav
making fast_13.wav
making fast_14.wav
making fast_15.wav
making fast_16.wav
making fast_17.wav
making fast_18.wav

fast_0.wav:

 File Size: 16.0k     Bit Rate: 257k
  Encoding: Signed PCM    
  Channels: 1 @ 16-bit   
Samplerate: 16000Hz      
Replaygain: off         
  Duration: 00:00:00.50  

In:100%  00:00:00.50 [00:00:00.00] Out:22.0k [      |      ]        Clip:0    
Done.
silence (0) or speech (1)?  0

After you finish annotating the file, the windowed events are then automatically sorted into the right folders (in the ./data/ directory). In this case, the 0.50 second serial snippets are in the 'speech' and 'silence' directory - all from 1 file (fast.wav). If you had multiple audio files, all the audio file windows would be sorted into these folders to easily prepare these files for machine learning.

What results is a .CSV annotation file for the entire length of the session in the ./processed/ folder along with the base audio file (e.g. 'fast.wav'). See below for the example annotation. This annotation is necessary for visualizing the file later (the 0.80 probability here can be changed in the settings.json to other values).

filename	onset	offset	event_label	probability
fast.wav	0	0.5	silence	0.8
fast.wav	0.5	1	speech	0.8
fast.wav	1	1.5	speech	0.8
fast.wav	1.5	2	speech	0.8
fast.wav	2	2.5	speech	0.8
fast.wav	2.5	3	speech	0.8
fast.wav	3	3.5	speech	0.8
fast.wav	3.5	4	speech	0.8
fast.wav	4	4.5	speech	0.8
fast.wav	4.5	5	speech	0.8
fast.wav	5	5.5	speech	0.8
fast.wav	5.5	6	speech	0.8
fast.wav	6	6.5	speech	0.8
fast.wav	6.5	7	speech	0.8
fast.wav	7	7.5	speech	0.8
fast.wav	7.5	8	speech	0.8
fast.wav	8	8.5	speech	0.8
fast.wav	8.5	9	speech	0.8
fast.wav	9	9.5	speech	0.8

changing default settings

You can change a few settings with the SETTINGS.JSON file. Note that for most speech recognition problems, a good window for humans to hear and annotate is 0.20 seconds (or 200 milliseconds), which is the default window used in this repository.

Setting (Variable) Description Possible values Default value
overlapping Determines whether or not to use overlapping windows for splicing. True or False False
model_feature models data in the timesplit variable + plots onto .CSV file output (for the visualize_feature visualization) True or False True
plot_feature Allows for the ability to plot spectrograms while labeling (8 visuals). True or False False
probability_default Sets the default probability amount (only useful if probability_labeltype == True) for each labeled session. 0.0-1.0 0.80
probability_labeltype Allows for you to automatically or manually label files with probability of events occuring. If True, the probability event metric is automatically computed with the probability_default value; if False, the probability event metric is manually annotated by the user. True or False True
timesplit The window to splice audio by for object detection. If random splicing, the audio will randomly select an interval between 0.20 and 1 seconds (allows for data augmentation). 0.20-60 or "random" 0.20
visualize_feature Allows for the ability to plot events after labeling each audio file. True or False False

Using machine learning models

training machine learning models from labels

You can train a machine learning model easily by running the train_audioTPOT.py script.

cd ~
cd sound_event_detection
python3 train_audioTPOT.py

You will then be prompted for a few things:

Is this a classification (c) or regression (r) problem? --> c
How many classes do you want to train? --> 2 
What is the name of class 1? --> silence
What is the name of class 2? --> speech

After this, all the audio files will be featurized with the librosa_featurizing embedding and modeled using TPOT, an AutoML package. Note that much of this code base is from the Voicebook repository: chapter_4_modeling. In this scenario, 25% of the data is left out for cross-validation.

A machine learning model is then trained on all the data provided in each folder in the ./data directory. Note that if you properly named the classes with label_files.py, then the classes should align (e.g. if you labeled two classes, speech and silence, you can train two classes, silence and speech).

making predictions on new files

You can then easily deploy this machine learning model on new audio files using the load_audioTPOT script.

applying pre-trained models

If instead you'd like to use some pre-trained models, you can use the ones included in the ./models directory. Here is an overview of all the current models and their accuracies.

Note many of these are overfitted on small datasets, so use these models at your own risk!! :)

Visualizing labels and predictions

We can use a third-party library called sed_vis (MIT licensed) to visualize annotated files. I've created a modification script that uses argv[] to pass through the .CSV file label and the audio file so that it works in this interface.

To visualize the files, all you need to do is place the audio file in the ./data folder (and assuming you already have a labeled file known as test.csv with an audio file test.wav - these will be generate with label.py), you can run

cd ~
cd sound_event_detection
python3 ./sed_vis/visualize.py ./processed/test.wav ./processed/test.csv

What will result will be a visualization like this with all the annotated sound events.

You can just change the command slightly to visualize all the machine learning models in the ./models directory as well. All you need to do is change the .CSV reference here (e.g. usually it's filename_2.csv):

cd ~
cd sound_event_detection
python3 ./sed_vis/visualize.py ./processed/test.wav ./processed/test_2.csv"

With this machine learning visualization, you can better hear how machine learning models are under- or over-fitted and augment datasets, as necessary, for machine learning training.

Datasets generated with script

Datasets used: [AudioSet], the [Common Voice Project], [YouTube], and [train-emotions].

Future things to do

  1. debug why accuracy is coming out as 1.2 across all models instead of some (make better experience).
  2. make sure all files are mono for the visualization library.
  3. add regression capabilities {train_audioTPOT should allow for regression modeling and outputs}.
  4. add YouTube integration for data (e.g. download YouTube video or playlist via link + auto label).
  5. clean up readme and transfer most of this info to wiki. Use landing page to generate interest to star/clone.

Other resources

If you're interested to learn more about voice computing, I highly encoursge you to check out thie Voicebook repository. This repo contains 200+ open source scripts to get started with voice computing.

Here are some other libraries that may be of interest to learn more about sound event detection:

Owner
Jim Schwoebel
Making voice computing accessible to everyone!
Jim Schwoebel
Omniscient Mozart, being able to transcribe everything in the music, including vocal, drum, chord, beat, instruments, and more.

OMNIZART Omnizart is a Python library that aims for democratizing automatic music transcription. Given polyphonic music, it is able to transcribe pitc

MCTLab 1.3k Jan 08, 2023
DeepMusic is an easy to use Spotify like app to manage and listen to your favorites musics.

DeepMusic is an easy to use Spotify like app to manage and listen to your favorites musics. Technically, this project is an Android Client and its ent

Labrak Yanis 1 Jul 12, 2021
digital audio workstation, instrument and effect plugins, wave editor

digital audio workstation, instrument and effect plugins, wave editor

306 Jan 05, 2023
Jarvis From Basic to Advance - make a voice assistant similar to JARVIS (in iron man movie)

JARVIS (Basic to Advance) This was my attempt to make a voice assistant similar to JARVIS (in iron man movie) Let's be honest, it's not as intelligent

codesempai 17 Dec 25, 2022
Frescobaldi LilyPond Editor

README for Frescobaldi Homepage: http://www.frescobaldi.org/ Main author: Wilbert Berendsen Frescobaldi is a LilyPond sheet music text editor. It aims

Frescobaldi 600 Dec 29, 2022
Generating a structured library of .wav samples with Python.

sample-library Scripts for generating a structured sample library with Python Requires Docker about Samples are written to wave files in lib/. Differe

Ben Mangold 1 Nov 11, 2021
A python library for working with praat, textgrids, time aligned audio transcripts, and audio files.

praatIO Questions? Comments? Feedback? A library for working with praat, time aligned audio transcripts, and audio files that comes with batteries inc

Tim 224 Dec 19, 2022
Audio library for modelling loudness

Loudness Loudness is a C++ library with Python bindings for modelling perceived loudness. The library consists of processing modules which can be casc

Dominic Ward 33 Oct 02, 2022
Library for working with sound files of the format: .ogg, .mp3, .wav

Library for working with sound files of the format: .ogg, .mp3, .wav. By work is meant - playing sound files in a straight line and in the background, obtaining information about the sound file (auth

Romanin 2 Dec 15, 2022
❤️ This Is The EzilaXMusicPlayer Advaced Repo 🎵

Telegram EzilaXMusicPlayer Bot 🎵 A bot that can play music on telegram group's voice Chat ❤️ Requirements 📝 FFmpeg NodeJS nodesource.com Python 3.7+

Sadew Jayasekara 11 Nov 12, 2022
Spotify Song Recommendation Program

Spotify-Song-Recommendation-Program Made by Esra Nur Özüm Written in Python The aim of this project was to build a recommendation system that recommen

esra nur özüm 1 Jun 30, 2022
Open Sound Strip, Sequence or Record in Audacity

Audacity Tools For Blender Sound editing in Blender Video Sequence Editor with Audacity integrated. Send/receive the full edited sequence or single st

64 Dec 31, 2022
An audio guide for destroying oracles in Destiny's Vault of Glass raid

prophet An audio guide for destroying oracles in Destiny's Vault of Glass raid. This project allows you to make any encounter with oracles without hav

24 Sep 15, 2022
A2DP agent for promiscuous/permissive audio sinc.

Promiscuous Bluetooth audio sinc A2DP agent for promiscuous/permissive audio sinc for Linux. Once installed, a Bluetooth client, such as a smart phone

Jasper Aorangi 4 May 27, 2022
A Youtube audio player for your terminal

AudioLine A lightweight Youtube audio player for your terminal Explore the docs » View Demo · Report Bug · Request Feature · Send a Pull Request About

Haseeb Khalid 26 Jan 04, 2023
A library for augmenting annotated audio data

muda A library for Musical Data Augmentation. muda package implements annotation-aware musical data augmentation, as described in the muda paper. The

Brian McFee 214 Nov 22, 2022
Royal Music You can play music and video at a time in vc

Royals-Music Royal Music You can play music and video at a time in vc Commands SOON String STRING_SESSION Deployment 🎖 Credits • 🇸ᴏᴍʏᴀ⃝🇯ᴇᴇᴛ • 🇴ғғɪ

2 Nov 23, 2021
Powerful, simple, audio tag editor for GNU/Linux

puddletag puddletag is an audio tag editor (primarily created) for GNU/Linux similar to the Windows program, Mp3tag. Unlike most taggers for GNU/Linux

341 Dec 26, 2022
L-SpEx: Localized Target Speaker Extraction

L-SpEx: Localized Target Speaker Extraction The data configuration and simulation of L-SpEx. The code scripts will be released in the future. Data Gen

Meng Ge 20 Jan 02, 2023
Delta TTA(Text To Audio) SoftWare

Text-To-Audio-Windows Delta TTA(Text To Audio) SoftWare Info You Can Use It For Convert Your Text To Audio File You Just Write Your Text And Your End

Delta Inc. 2 Dec 14, 2021