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Build a maker Education Laboratory for teenagers
2022-07-26 04:24:00 【Gerwustan robot】
The core of maker education is that all students are creators . And memorizing knowledge for testing , Maker education encourages students to use what they know to design and build projects , These projects are diverse , There may be hackers 、 Daily items 、 Music programming or use 3D Printers create mechanical prosthetics for children . In regular courses , The basic knowledge part includes the knowledge background 、 Project practice knowledge base and other contents . Maker lab solution in online virtual space , Teachers mainly publish resources 、 Student knowledge test 、 Learning process monitoring , Students get relevant knowledge resources for discussion and test ; In offline physical space , Students acquire and use knowledge resources , And face-to-face synchronous discussion , The teacher is here to guide learners . The basic skill training and expansion part includes the operation of experimental instruments 、 Imitation of excellent cases .
Online virtual space , The teacher determines the skills to be trained 、 Assign tasks 、 Asset Publishing 、 Study guidance, etc , Students obtain resource cases of skill training and imitation according to the training and imitation content , At the same time, case analysis and asynchronous discussion ; Robot maker lab in offline physical space , Students mainly conduct case analysis based on skill training and imitation content 、 Division of labor and cooperation 、 Hands-on practice 、 project management 、 Synchronous communication, etc , Teachers assign tasks 、 Resources and cases 、 Practical guidance, etc .
Innovative learning project refers to a challenging learning project relying on the existing knowledge system . Online virtual space , Teachers need to release learning projects in time 、 Maker space equipment guides and monitors students' learning projects , Students need to recruit project team members , Carry out group cooperation and division of labor 、 Analyze the case 、 Project management, etc ; In offline physical space , Students need to organize project teams to have face-to-face discussions 、 Cooperation and division of labor 、 Analyze finished products and cases 、 Manage the progress and implementation of learning projects , Teachers and experts once again guide the implementation of the project and comment on the finished products .
Although experiencing maker space is not an indispensable part of implementing maker education , But it's extremely important . Learning basic knowledge 、 After the implementation of skill training and innovative projects , Organize students to experience maker products and maker space , It can make the products designed and practiced by students closer to the real world , And have the opportunity to accept the guidance of professional makers . Domestic maker education is in the process of experiencing maker space , Schools and teachers are responsible for organizing and guiding students to visit , Students need to visit the virtual online maker community in advance , Looking for interest 、 Form interest groups , Visit the maker space offline , And communicate with makers about the content they are interested in .
Practical learning plays an important role in maker education . A typical maker space is compared with the classroom , It looks more like a workshop , Various tools 、 Art supplies 、 Computer parts fill the whole room . textbook , If it exists , It is more likely to be used as a reference tool to help students design and build projects , But for the traditional classroom , Memorizing the textbook itself may be the goal , But in maker space , Practice is the first . Maker education is a kind of engineering education developed in maker space . Maker education network is helpful to cultivate students' imagination 、 Creative thinking ability 、 Ability to observe 、 Hands on ability 、 Innovation ability 、 Self study ability and mastery of procedural knowledge play an important role . Maker education is not only the imagination of children , Practice without concern , And tell the child , Success is not the only purpose of learning , Trying and challenging itself is fun , Failure itself is wealth . Maker education cultivates students' autonomy , Ignite students' interest , Make students autonomous .“ The maker education program gives children the opportunity to pursue what they are interested in , So as to love work more .” therefore , It really improves the level of work children do , Let students think that the results are meaningful . This also makes school more meaningful .
Maker education encourages students to ask their own questions and seek answers in an organic way . And “ The only answer ” Methods compared , Maker education is a kind of mentality , It's also a way , It solves problems in experiment and play . Mistakes are part of learning , Because they show , Students are expanding their ability boundaries . Every mistake in the maker lab course is an opportunity , So that we can make improvements based on the results of feedback , To solve previously unpredictable challenges . Quote Claude • Levy - Strauss' words “ Scientists are not the one who gives the right answer , But the one who asked the right question .” Students don't just focus on finding the right answer , You also need to learn to ask the right questions .
Questioning is a powerful way of learning . Studies have shown that , If students can apply the knowledge learned in class to solve real-world problems , Students will be able to learn more . Asking questions can help students understand the situation of the problem , And it is easier for students to transfer what they have learned to time . Maker education and training build a maker room for teenagers in the school , adopt “ maker ” Activities and courses , Students have access to cutting-edge software 、 Electronics 、 mechanical 、 New energy and other science and Technology . In the maker lab , Students can apply their ideas to what they have learned , In collision 、 Shared autonomy 、 In an open atmosphere , Their imagination is stimulated 、 Innovative ability is cultivated 、 The ability of autonomous learning and thinking is exercised 、 Scientific literacy has been improved . Maker lab will surely lead more students to love science 、 Love the way of learning .
in summary , Maker education focuses on cultivating students' innovative spirit and practical ability, and integrates immersive virtual reality technology (VR) The intelligent teaching mode is integrated into STEAM Project learning process 、 Combine with maker education , Realize popular science education 、 Application of Virtual Technology 、 Virtual object creation and virtual course development functions , Truly realize quality education . In the middle school maker classroom , Students are familiar with the meaning of various procedures , Observe and think about the problems in life , Through programming language and logical algorithm , Project cooperation among students , Build the basic structure of these inventions , Through programming simulation function . A lot of students are guided to think about the relationship between functions and procedures , And the process of completing the programming task according to the main task , Cultivate children's creativity and analytical ability .
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