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Open3d farthest point sampling (FPS)
2022-06-29 09:08:00 【dayuhaitang_ galaxy】
List of articles
One 、 brief introduction
In short , The method is iterative 、 Incremental method to select the point farthest from the previous point, so as to realize the data sampling process . The algorithm steps are as follows :

Two 、 Implementation code
For the related configuration process, please refer to the previous article :https://blog.csdn.net/dayuhaitang1/article/details/125269607?spm=1001.2014.3001.5502, Here is only the relevant source code .
#include<Open3D\Open3D.h>
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