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Unityui aspect processing (induction and accumulation)
2022-07-27 14:43:00 【Slowly sink】
1. Code dynamic change font color is invalid , Grammar mistakes , as follows :
Text t;
Color c=new Color(r,g,b,a);// If you use color, The threshold of each channel is (0,1);
t.color=c;
Color32 c32=new Color32(r,g,b,a);// If you use color32, Threshold of each channel (0,255);
t.color=c;The reason for the error :
Color: It received a [0,1] Value ,Color32: It received a [0,255] Value ;
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