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Private project practice sharing [Yugong series] February 2022 U3D full stack class 009 unity object creation
2022-07-02 01:26:00 【Yugong move code】
Preface
1、Create A scene PracticeOne;Delete Everything in the scene
2、Create A camera , Camera Tag It is amended as follows MainCamera
3、Create One 2D Sprite, to 2D Sprite assignment ;(2D Sripte Change the color ,2D Sprite Switch images )
--Create A simple Sprite, Use Sprite to 2D Sprite Game object assignment
4、Create One 3D Cube, to Cube assignment ;(3D Cube Change the color ,3D Cube Switch images )
--Create Material texture of material , to Cube assignment
5、Create One UI object Image/RawImage, to Image/RawImage The assignment image
6、Create An audio object Audio Source, to Audio Source Assign sound effect
7、Create Animation Animation
One 、Create A scene
menu bar : resources -》 establish -》 scene

Two 、Create A camera
Creating an empty object contains the following familiar camera :
- sign :Main Camera
- Pieces of :Camera and Audio Listener

3、 ... and 、Create One 2D Sprite
1. Set image texture

2. assignment
Just choose a picture for the wizard attribute

Four 、Create One 3D Cube
created cube There is no color, you need to set the lighting .
Set material -》 Just attach materials

5、 ... and 、Create One UI object
choice UI-> Image source image can be created UI Just bind the resource image with the object

6、 ... and 、Create An audio object

7、 ... and 、Create One Animation Animation
Create animation and animation controllers

stay cube Binding on object annimator Components

Open the animation controller window , Add animation to the animation controller . Set animation properties .

summary
This article describes the creation and basic use of various types of objects , I hope that's helpful .
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