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Essential knowledge for entry-level 3D game modelers
2022-08-04 23:49:00 【3D modeling morning】
Beginner 3D Game Modeler
With the vigorous development of the domestic game market, the industry's demand for game modeling continues to increase. I believe that many small partners who want to enter the game industry want to be 3D game modelers, but do not know how to do it.Today, the editor will take you to talk about a few things you need to know about zero-based entry modeling.
First of all, let's talk about some questions and doubts of many friends who want to learn 3D game modeling.
1. What is 3D game modeling?
We can first understand the literal meaning of "3d game modeling", 3d (three-dimensional, three-dimensional) game (multi-finger video game) modeling (building a model), in short, is one of the things we have to doThe thing is to create a three-dimensional video game model.
2. Can I teach myself 3D modeling with zero basics?
Yes, but it is difficult and not recommended.Because people with strong self-control can still learn something through hard work, but if they have less self-control and signed up for online courses and cannot study strictly according to the course progress, it may be a waste of money and time.And if there is no great god around to give directions, many things need to be explored by oneself.
3. Can I learn 3D game modeling without a foundation?
Of course, no one knows it from the beginning. The basics of 3D modeling are relatively easy to learn. Practice makes perfect software. Practice more every day, and you can master it in a few weeks. Don't worry.
4. The main content of 3D game modeling?
In game companies, game modeling is mainly divided into 3D scene modeling and 3D character modeling. The 3D scene engineer's job is to create a 3D scene model that meets the requirements according to the original painting settings and planning requirements;The work is to build 3D models of game characters, monsters, and NPCs based on the conceptual design drawings of game characters or pets (NPCs).3D game scene modeling is in high demand in the project, and it is relatively quick to get started, so it is very suitable for novices. If you are a student without art foundation, you can start with small scene widgets for a semester and progress step by step.
After talking about some common problems, the editor will talk about several main software commonly used in 3D game modeling: 3DS Max, Maya, Zbrush, BodyPaint
3D max: All kinds of large and small modeling start from 3dmax.Learn the primary model making methods, master the techniques of geometric modeling and polygon modeling, and make simple and non-special-shaped models.It is very important to be familiar with the software, and it is almost the same to do a few more cases. The software for 3D modeling is very complicated and it is very important to practice more.Only by constantly absorbing the advantages of others can you achieve your own strength.I have collected and organized a lot of video tutorials in this area, and I will teach 3D game modeling live classes for free every night. What I teach is basically easy to understand and full of fun like a turtle. Anyone who wants to learn this technologyLittle friends, you can learn and engage in resources seriously, go to my 3D modeling tutorial community (skirt), the first set of numbers is: 344, the middle set of numbers is: 704, the number at the endYes: 204. The above three groups of numbers can be combined in order.If you want to improve your own strength, you have to communicate more. Only by constantly absorbing the advantages of others can you achieve your own strength.
Maya: Master character modeling, simple model, high model, fine model, game props, split uv, paint texture, Maya's CG function is very comprehensive, modeling, particle system, hair generation, plant creation, clothing simulationand many more.Zbrush: The birth software of high-end models. For this god-like software, it is not bad to use ZBrush to make characters, but it is not easy. Usually, you should read more about human anatomy, recommend it, use human body analysis, or find human body photos to control the differenceThe posture of the human muscles changes, a lot of operations, and a lot of learning.
(Photo source network)
ZBrush: is a digital sculpting and painting software that has revolutionized the entire 3D industry with its powerful features and intuitive workflow.In a clean interface, ZBrush provides the world's most advanced tools for contemporary digital artists.The combination of functions developed with practical ideas not only stimulates the creativity of artists, but at the same time, ZBrush produces a user experience that is very smooth when operating.ZBrush is capable of sculpting models up to a billion polygons, so the limit is only up to the artist's own imagination.
(Photo source network)
After learning these softwares, it is basically enough for the beginning of 3D game modeling.The editor can only help here. The next development depends on your own learning ability. It is best to have a leader, which can save you many detours and explore on your own.If you have better suggestions, you are welcome to make corrections.
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