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Unity2021发布WebGL雾效消失问题
2022-08-03 22:49:00 【ttod】
本来在编辑器里面好好的,发布出去之后雾效没了,网上有人说默认雾效勾选发布之后就有,默认不勾选,运行中RenderSettings.fog = true;也没有用,我试了一下,还真是这么回事儿,真是离谱啊:(
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