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Cocos star meetings at Hangzhou station in 2022
2022-06-29 12:27:00 【A Sheng】
Cocos Is a free domestic open source game engine , Domestic ecology is very grounded , I hope I can participate in Cocos Ecological development work .2022-06-25 Took part in the Cocos Star Meetings.Cocos Star Meetings What is the difference between salon and ? Maybe the former focuses more on the interaction of offline people , Officials will disclose some internal product information , such as Cocos Creator 3.6 When will the version be released ,XR The editor gives priority to trial channels, etc . Let's introduce the process of the activity and my own thinking . Start with a picture , Content depends on editing . 
One . How to get game industry information
People in the small game industry may use wechat official account : Lobster game recommendation , Get to know the game we media practitioners ( Brother shrimp ). Brother shrimp briefly introduced the development history of the game , Including end game 、 Page to swim 、 Mobile Games 、 Games, etc . As an we media practitioner , It focuses on the access to game consulting . For example, third-party information websites ( Qimai )、 The official store 、 Forum 、B standing 、 The official account, etc . Special emphasis is placed on paying more attention to articles or videos with independent thinking , Maybe they're not big , But it doesn't matter .
Why is there market space for independent games ? Because most independent games are creative , There are developer personalized things in it , It means having a soul , Independent things are not necessarily good things , But what has no independent element must have no soul .
How to make a popular game ( It's a little game that can make a lot of money ) Well ? This is really a bit of metaphysics , It is not certain that high-quality games will become popular , But the quality of popular games must not be bad . There are a lot of factors to make it popular , Whether it's the time to go online , Or the type of small game . All in all , Have a long-term rather than speculative mentality , Keep playing games , Read the game information , To mine game data, etc , Maybe the next one is the hot money .
Two .TiledMap Map performance optimization
Chenzhisheng mainly introduced that with the expansion of the game map ,TiledMap Performance problems faced by tile maps and optimization ideas . Optimization ideas are shared from the crop region 、 Object color removal 、 Object rendering batch 、 Framing routing 4 Three aspects are introduced .
I know little about map optimization , At present, the main maps trying to play small games are not big , I haven't encountered any performance problems yet . But map optimization and routing algorithm are very important in game development , For example, there are dozens of maps of Warcraft G, Such a big map , If the map optimization and routing algorithms do not work well , It is estimated that the player will directly scold him to death .
3、 ... and .Cocos Mobile game plug-in confrontation
Wangzehua mainly introduced Netease Yidun (https://dun.163.com/) Work on anti plug-in , Developers can find it in Cocos Creator One click access to Netease Yidun one-stop security service . That's why Cocos Domestic ecology is doing well , This eliminates the need for developers to do anti plug-in engine work .
Why does the game need anti plug-in ? Personally, I think the essence of the game is a set of economic balance system , The essence of game companies' profit is to convert virtual currency into RMB. When the plug-in appears , It breaks the economic balance system , Such as inflation . Once the economic balance system collapses , The players are scattered , This game is just Over 了 . The anti plug-in ability in the early game is relatively weak , So many studios have taken advantage of this . Now the anti plug-in capability has been done very well , But just like the relationship between attack and defense in network security , The devil is one foot high and the road is one foot high .
Four .Rokid XR And game ecology
Wen Feng mainly introduced Cocos And Rokid Achieve strategic cooperation , Together with AR/VR field , It will be released this year Cocos Creator XR Editor , It is convenient for developers to create meta universe content . Limited by the terminal GPU Ability to calculate , Terminal VR It may not be easy to break through , But the terminal AR There is still a lot of room for imagination .
5、 ... and .Creator Project development experience sharing
Wind and cloud (TreeBee) As Cocos Senior developers , This paper mainly introduces a visual map editing generator , It is convenient for those who do not know programming to plan and design checkpoints . I don't know if it will open source , I don't know if it will be charged ( It's OK to charge , ha-ha ...), Expecting . Interested partners can add QQ Group --Creator3.0-- Free technical exchange learning group (693692067).
6、 ... and . Talking about 2D Horizontal game development
The last partner to share is ye liyanyu , He is now developing a pixel wind horizontal version of the game . This paper mainly introduces the work of the visual animation state machine editor . Links to open source projects :https://github.com/LeeYip/cocos-animator. By the way, make an advertisement , He is looking for Cocos Development work , If there is a company recruiting , You can contact me .
besides , Axin OL Writing a book about Cocos Creator 3.X Books on , We will meet you in the second half of this year . His B Station links :https://space.bilibili.com/34380011, It shares a lot about Cocos Developed quality video tutorials . Finally, I'd like to introduce gamemcu Of Cocos plug-in unit Cinestation, Link to http://store.cocos.com/app/detail/3422,Cinestation yes Cocos3.3.x A visual intelligent camera system on , It has intelligent tracking , Priority control , Track movement , Noise control , Timeline animation and other functions , Support to configure any number of cameras , Complete complex camera switching and blending effects . There may be something missing , But that's the end , Sometimes completion is more important than perfection , isn't it? ?
reference :
[1] Game developer + Industry media person + The views of the tutorial bosses collide ! The essence of the show Cocos Star Meetings:https://mp.weixin.qq.com/s/8ZMOjWihfH6P3-7_JgOffA
[2]Cocos The Chinese community :https://forum.cocos.org/
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