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Unity2019_ Natural ambient light_ Sky box
2022-07-03 07:56:00 【qq_ two billion three hundred and eighty-five million seven hun】
1, Creation of skybox
1_1 hexagon , New material , Assign material type , Drag in the material picture
Assign materials to the camera ,Windows====>Rendering=====>Lighting Settings
You can adjust the brightness and rotation of materials
1_2 adopt CubeMap establish , Panorama required
First, the texture shape of the panorama is changed into a cube , then apply
Drag the picture onto the material
Finally, replace the camera material
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