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Unity practical tips (updating)
2022-07-27 06:14:00 【YF Yunfei】
It's a long story , Just make a few notes first :
1、 Play the animation backwards
When we have only one direction of animation , For example, only forward animation , We also need to do a backward function , It can be set when playing animation Speed The attribute is -1, Then the forward animation will be played in reverse .
2、 many Inspector Window comparison
stay Unity When developing , Sometimes you need to debug and compare the data of two similar objects , You can click on the Inspector The upper right corner of the window Lock Button , Then add a new tab to add a Inspector window , Select another GameObject , We can compare each other .
3、 Multi scene editing
stay Hiberarchy The scene can be opened under the window , You can combine objects from multiple scenes into one scene , This function can achieve scene segmentation editing to a certain extent .
4、Unity Built in editor
After version iteration ,Unity The most powerful should be its Editor, We can extend the editor to any configuration tool we want , Such as skill editor 、 Character attribute editor , You can also use ScriptableObjects Manage game configuration data , Serialize and store these data .
5、ALT + Click the left mouse button Hierarchy object You can expand and collapse all sub objects of an object

6、 In turn, click Pause -> Play -> next step Button You can debug the program from the first frame

7、 The use of good Asset Store This treasure house , There are many free plug-ins that can be enhanced Unity Editor !
For example, this free plug-in can be quickly opened Unity Special folder for :

to update ing...
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