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Environment configuration and initial compilation of source code analysis of virtual engine ue4.26

2022-06-10 01:57:00 MFC is not proficient and does not change its name

 This tutorial   yes windows Practical operation under the platform 

First step

Free ladder for use ,GitHub Too slow . So I'm going to Gitee Downloaded . link : Resources to address
Note that not all the source code is downloaded in this step , Only a little bit 、、、


The second step

At the position shown in the figure below , find Setup.bat, After the administrator runs , Some binary files will be downloaded automatically ( Are some dependent Libraries 、 File associations ), If you want to know the specific text file, open it and have a look . If the download goes well, it will be fine in the morning , in total 40G about .

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This is because I compiled it once , Maybe pdb It's a big file !
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The third step

Administrator rights function :GenerateProjectFiles.bat Generate .sln engineering .
.
UE4.sln And that's what happened


Step four

use vs2017 Above version , Open the solution , After configuring according to the following figure, you can compile .
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Step five

Various problems will be encountered during the first compilation , It is possible that the compilation sequence results in , Just recompile . Because it is incremental compilation , So there is no need to worry about the elimination of previously compiled files .
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Then you can F5 Debugging and learning
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