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Unity Catmull ROM curve
2022-06-30 05:11:00 【Shannan HSY】
Catmull-Rom It can smoothly pass through all flag points .
public static Vector3 CatmullRomPoint(Vector3 p0, Vector3 p1, Vector3 p2, Vector3 p3, float t)
{
return p1 + (0.5f * (p2 - p0) * t) + 0.5f * (2f * p0 - 5f * p1 + 4f * p2 - p3) * t * t +
0.5f * (-p0 + 3f * p1 - 3f * p2 + p3) * t * t * t;
}
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