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Unity3d uses URP rendering pipeline to realize ar shadow (shadow casting and transparent ground)

2022-06-10 12:53:00 Leoysq

After a lot of hardships , For one who can't write Shader The programmer , From the built-in rendering pipeline AR Shadow implementation to URP How hard the rendering pipeline implementation is . Search for information throughout the network , Poor little .

It is not easy to thank Unity Community !!!!!!!

unity-tech-cn/arfoundation-demos: AR Foundation Demo project , Use AR Foundation 4.1.7 And demonstrate more advanced functions around certain functions . - arfoundation-demos - Plastic Hub  The code is too long , No more !

Download the completed case package :

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