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Intersectionpicker in osgearth
2022-07-03 08:21:00 【CHPCWWHSU】
OsgEarth in IntersectionPicker
osgUtil Encapsulates the RayIntersector、LineSegmentIntersector、PlaneIntersector Intersector , Respectively used for three-dimensional space rays 、 Line segment 、 Plane and scene osg::Node Intersection of , The result of intersection is the coordinates of the intersection point , And other supporting information ,osgEarth The class selected for the target is provided in , If in osg::Earth::RTTPicker class 、osgEarth::IntersectionPicker, This article explains osgEarth::IntersectionPicker Simple usage and principle of .
Catalog
- 1 IntersectionPicker Introduction to the intersector
- 2 IntersectionPicker Class structure and key function analysis
Content
- 1 IntersectionPicker Introduction to the intersector
And osgEarth::RTTPicker Different ( front ”osgEarth Target selection “ Main explanation RTTPicker Usage of ,IntersectionPicker Get the picked object through the intersection of space , This also makes it compared with RTTPicker Have certain disadvantages , If it cannot be selected annotations、 be based on shader The geometry of ( As is common drape Pattern , It finally shows the geometry through a picture ). Intersection and tradition osg Encapsulated intersector ,IntersectionPicker The intersection solver of supports point-to-point 、 Intersection of lines , By setting a search buffer To achieve .osgEarth::PrimitiveIntersector by IntersectionPicker The request used
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