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Unit editor details
2022-07-28 21:00:00 【Small digital media members】
Hello ! Welcome to UNITY(2021) The world , Here will introduce you in detail UNITY Basic operation tools !
Catalog
4.GameObject( The game object ) menu
5. Component( Components ) menu
4.Inspector( Inspection ) View
One 、 The toolbar

Rectangle tool Is to allow users to view and edit 2D or 3D Rectangular handle of game object . about 2D The game object , Can press
live Shift Key to zoom in and out .
stay Scene Rolling the mouse wheel button in the view can also zoom in or out of the scene
stay Scene Holding down the right mouse button and dragging in the view will rotate the editing angle of the scene with the current window position .
Two 、 menu bar
1.File( file ) menu

File( file ) The menu mainly includes the creation of projects and scenes 、 Save and output functions .
2.Edit( edit ) menu

Edit( edit ) The menu mainly includes a series of functions such as editing the scene and editor settings
3.Assets( resources ) menu

Assets( resources ) The menu provides the management function of game resources , Users can not only create various resources , You can also import
And export resource packages
4.GameObject( The game object ) menu

GameObject( The game object ) Menus are mainly used to create game objects , Such as lighting 、 The particle 、 Model 、UI etc. , understand
GameObject Menus can better manage and design scenes
5. Component( Components ) menu

Component( Components ) Is used to add to Game Object( The game object ) A set of related properties on , Essentially every
Each component is an instance of a class
6.Window( window ) menu

Window( window ) Menus can control the layout of the editor interface , It can also open various views and access Unity Of Asset
Store Online resource store
7.Help( help ) menu

Help( help ) Menus converge Unity Related resources , Such as Unity manual 、 Script reference 、 Forum, etc , And can be soft
The authorization and license of components shall be managed accordingly
3、 ... and 、 View
1. Project( project ) View

Project( project ) View is Unity Resource summary of the whole project , Including scripts used by users in game scenes 、
texture of material 、 typeface 、 Mapping 、 Externally imported grid model and other resource files
2.Scene( scene ) View

Scene( scene ) View is Unity One of the most commonly used views , It is the place where the game scene is constructed . Users can operate game objects in this view . The model used in the scene 、 The light source 、 The camera 、 Materials, etc. are displayed in this window .
3.Game( game ) View

Game( game ) View is a preview window showing the final running effect of the game , Cannot be used as an editor
4.Inspector( Inspection ) View

Inspector( Inspection ) The view is used to display the details and attribute settings of the currently selected game object in the game scene , Include the name of the object 、 label 、 coordinates 、 Rotation Angle 、 The zoom 、 Components and other information
4.1Transform: The user can go through Transform Component to game object Position( Location )、Rotation
( rotate ) and Scale( The zoom ) this 3 Modify attributes .Transform Component is a basic component , Every game object has this component .
4.2 Mesh Filter: Grid filters are used to get grid information from objects (Mesh) And pass it to for rendering to
Screen mesh renderer .
4.3Box Collider:Box Colliding body , In order to prevent objects from being penetrated , You need to add collision bodies to the objects , It's generally based on
Coordinate to calculate the distance of the object , Then judge whether there is a collision .
4.4Mesh Renderer: network grid Shading dye device from network grid too filter device in a have to A few What shape shape , and And root According to the swim Play Yes like Of Transform Component defines the position and lighting for rendering .
4.5Rigidbody: Rigid body components , Make objects have physical properties .
4.6Materials: Set the game object Shader、 Color 、 Maps and other information .
5.Hierarchy( Hierarchy ) View
Hierarchy( Hierarchy ) View is used to display all game objects in the current scene .
6.Console( Console ) View

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