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Unity + hololens common basic functions
2022-06-30 05:03:00 【StudyHard_ luozhongxu】
One 、 Target position indicator
effect : When the object is not in the user's view , The indicator will appear , And prompt the user about the direction of the object relative to the user .
Realization :
1、 Call up the indicator model , The model is MRTK Examples The preform in Chevron.
2、 add to DirectionalIndicator( Direction indicator ) Script , After adding, the system will automatically add SolverHandler Components , Because the solver needs this component .
3、 Appoint DirectionalIndicator On the script component Directional Target object , That is, the target object .
Two 、 Stroke
effect : Object highlights , May refer to MRTK Examples Medium OutlineExamples scene .
Realization :
1、 Single model display stroke , add to MRTK Medium MeshOutline Script , By modifying the Outline Material and Outline Width Adjust the display effect , Be careful MeshOutline The script needs to be bound to the Renderer On the object of .
2、 Multiple model combinations show stroke , add to MeshOutlineHierarchy Script , By modifying the Outline Material and Outline Width Adjust the display effect , Note that the component object or itself has Renderer Components .
3、MRTK Modifying camera settings in settings

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