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Design of vga/lcd display controller based on FPGA (with code)
2022-06-27 15:34:00 【FPGA technology Jianghu】
Hello, great Xia , Welcome to FPGA Technical Jianghu , The world is so big , Meeting is fate .
Today, I bring you FPGA Of VGA/LCD Display controller design , Because of the long space , It is divided into three parts . Today brings the third , The next part , Program simulation and testing and summary , Don't talk much , Loading .
The first two articles and previous tweets about VGA Show related articles , Here is a hyperlink , For your reference .
be based on FPGA Of VGA/LCD Display controller design ( On )
be based on FPGA Of VGA/LCD Display controller design ( in )
Source series : be based on FPGA Of VGA Drive design ( Source attached works )
Reading guide
VGA (Video Graphics Array) Video graphics array , yes IBM On 1987 Annual follow PS/2 machine (PersonalSystem 2) A video transmission standard using analog signals . This standard is very outdated for today's PC market . But at that time, it had high resolution 、 The display speed is fast 、 Rich colors, etc , It has been widely used in the field of color display , It is a low standard supported by many manufacturers .
LCD ( Liquid Crystal Display For short ) Liquid crystal display .LCD The structure is to place a liquid crystal cell between two parallel glass substrates , The lower base plate is arranged on the glass TFT( Thin film transistor ), A color filter is arranged on the upper substrate glass , adopt TFT The rotation direction of liquid crystal molecules is controlled by changing the signal and voltage on the liquid crystal , So as to control whether the polarized light of each pixel is emitted or not and achieve the purpose of display . According to the different backlights ,LCD Can be divided into CCFL A display and a LED There are two types of monitors .LCD Has replaced CRT The mainstream , Prices have also fallen a lot , And has been fully popularized .
In the previous article, I introduced how to get 、 Process the video signal provided by the camera , In practical application, the processed signals need to be displayed on the display . This process is opposite to that in signal processing , The composition of digital signals according to the system of TV signals conforms to the time sequence 、 Signal with required format , And add various synchronization signals for control . This article will pass FPGA Achieve one VGA/LCD Displays an instance of the controller , And the implementation process is introduced in detail .
Part three content summary : This chapter will introduce the simulation, testing and summary of the program .
Four 、 Program simulation and testing
In order to check whether the program realizes the preset function , Need to write simulation program . The main code of the simulation program is as follows :
module test;
// register
reg clk;
reg rst;
// Parameters
parameter LINE_FIFO_AWIDTH = 7;
//wire Affirming
wire int;
wire [31:0] wb_addr_o;
wire [31:0] wb_data_i;
wire [31:0] wb_data_o;
wire [3:0] wb_sel_o;
wire wb_we_o;
wire wb_stb_o;
wire wb_cyc_o;
wire [2:0] wb_cti_o;
wire [1:0] wb_bte_o;
wire wb_ack_i;
wire wb_err_i;
wire [31:0] wb_addr_i;
wire [31:0] wbm_data_i;
wire [3:0] wb_sel_i;
wire wb_we_i;
wire wb_stb_i;
wire wb_cyc_i;
wire wb_ack_o;
wire wb_rty_o;
wire wb_err_o;
reg pclk_i;
wire pclk;
wire hsync;
wire vsync;
wire csync;
wire blanc;
wire [7:0] red;
wire [7:0] green;
wire [7:0] blue;
wire dvi_pclk_p_o;
wire dvi_pclk_m_o;
wire dvi_hsync_o;
wire dvi_vsync_o;
wire dvi_de_o;
wire [11:0] dvi_d_o;
wire vga_stb_i;
wire clut_stb_i;
reg scen;
// Test program variables
integer wd_cnt;
integer error_cnt;
reg [31:0] data;
reg [31:0] pattern;
reg int_warn;
integer n;
integer mode;
reg [7:0] thsync, thgdel;
reg [15:0] thgate, thlen;
reg [7:0] tvsync, tvgdel;
reg [15:0] tvgate, tvlen;
reg hpol;
reg vpol;
reg cpol;
reg bpol;
integer p, l;
reg [31:0] pn;
reg [31:0] pra, paa, tmp;
reg [23:0] pd;
reg [1:0] cd;
reg pc;
reg [31:0] vbase;
reg [31:0] cbase;
reg [31:0] vbara;
reg [31:0] vbarb;
reg [7:0] bank;
// Constant definition
`define CTRL 32'h0000_0000
`define STAT 32'h0000_0004
`define HTIM 32'h0000_0008
`define VTIM 32'h0000_000c
`define HVLEN 32'h0000_0010
`define VBARA 32'h0000_0014
`define VBARB 32'h0000_0018
`define USE_VC 1
parameter PCLK_C = 20;
// Test content
initial
begin
$timeformat (-9, 1, " ns", 12);
$display("\n\n");
$display("******************************************************");
$display("*VGA/LCD Controller Simulation started ... *");
$display("******************************************************");
$display("\n");
`ifdef WAVES
$shm_open("waves");
$shm_probe("AS",test,"AS");
$display("INFO: Signal dump enabled ...\n\n");
`endif
scen = 0;
error_cnt = 0;
clk = 0;
pclk_i = 0;
rst = 0;
int_warn=1;
repeat(20) @(posedge clk);
rst = 1;
repeat(20) @(posedge clk);
if(0)
begin
end
else
if(1)
begin
`ifdef VGA_12BIT_DVI
dvi_pd_test;
`endif
end
else
begin
// Test area
$display("\n\n");
$display("*****************************************************");
$display("*** XXX Test ***");
$display("*****************************************************\n");
s0.fill_mem(1);
repeat(10) @(posedge clk);
// Parameter setting
vbara = 32'h0000_0000;
vbarb = 32'h0001_0000;
m0.wb_wr1( `VBARA, 4'hf, vbara );
m0.wb_wr1( `VBARB, 4'hf, vbarb );
thsync = 0;
thgdel = 0;
thgate = 340;
thlen = 345;
tvsync = 0;
tvgdel = 0;
tvgate = 240;
tvlen = 245;
/*
thsync = 0;
thgdel = 0;
thgate = 63;
thlen = 70;
tvsync = 0;
tvgdel = 0;
tvgate = 32;
tvlen = 36;
*/
hpol = 0;
vpol = 0;
cpol = 0;
bpol = 0;
m0.wb_wr1( `HTIM, 4'hf, {thsync, thgdel, thgate} );
m0.wb_wr1( `VTIM, 4'hf, {tvsync, tvgdel, tvgate} );
m0.wb_wr1( `HVLEN, 4'hf, {thlen, tvlen} );
mode = 2;
for(bank=0;bank<3;bank=bank + 1)
begin
case(mode)
0:
begin
cd = 2'h2;
pc = 1'b0;
end
1:
begin
cd = 2'h0;
pc = 1'b0;
end
2:
begin
cd = 2'h0;
pc = 1'b1;
end
3:
begin
cd = 2'h1;
pc = 1'b0;
end
endcase
m0.wb_wr1( `CTRL, 4'hf, {
16'h0, // Reserved
bpol, cpol,
vpol, hpol,
pc, // 1'b0, // PC
cd, // 2'h2, // CD
2'h0, // VBL
1'b0, // Reserved
1'b1, // CBSWE
1'b1, // VBSWE
1'b0, // BSIE
1'b0, // HIE
1'b0, // VIE
1'b1 // Video Enable
});
$display("Mode: %0d Screen: %0d", mode, bank);
//repeat(2) @(posedge vsync);
@(posedge vsync);
// Every line of data
for(l=0;l<tvgate+1;l=l+1)
// For each Pixel
for(p=0;p<thgate+1;p=p+1)
begin
while(blanc) @(posedge pclk);
if(bank[0]) vbase = vbarb[31:2];
else vbase = vbara[31:2];
if(bank[0]) cbase = 32'h0000_0c00;
else cbase = 32'h0000_0800;
// Various display modes
// Number of pixels = Row number * (thgate + 1) + p
pn = l * (thgate + 1) + p;
case(mode)
0: // 24 Bit mode
begin
pra = pn[31:2] * 3;
paa = pra + vbase; // Pixels determine the address
// pixel data
case(pn[1:0])
0:
begin
tmp = s0.mem[paa];
pd = tmp[31:8];
end
1:
begin
tmp = s0.mem[paa];
pd[23:16] = tmp[7:0];
tmp = s0.mem[paa+1];
pd[15:0] = tmp[31:16];
end
2:
begin
tmp = s0.mem[paa+1];
pd[23:8] = tmp[15:0];
tmp = s0.mem[paa+2];
pd[7:0] = tmp[31:24];
end
3:
begin
tmp = s0.mem[paa+2];
pd = tmp[23:0];
end
endcase
end
1: // 8 Bit grayscale mode
begin
pra = pn[31:2]; // Pixel relative address
paa = pra + vbase; // Pixel absolute address
case(pn[1:0])
0:
begin
tmp = s0.mem[paa];
pd = { tmp[31:24], tmp[31:24], tmp[31:24] };
end
1:
begin
tmp = s0.mem[paa];
pd = { tmp[23:16], tmp[23:16], tmp[23:16] };
end
2:
begin
tmp = s0.mem[paa];
pd = { tmp[15:8], tmp[15:8], tmp[15:8] };
end
3:
begin
tmp = s0.mem[paa];
pd = { tmp[7:0], tmp[7:0], tmp[7:0] };
end
endcase
end
2: // 8 Bit pseudo color mode
begin
pra = pn[31:2]; // Pixel relative address
paa = pra + vbase; // Pixel absolute address
case(pn[1:0])
0:
begin
tmp = s0.mem[paa];
tmp = s0.mem[cbase[31:2] + tmp[31:24]];
pd = tmp[23:0];
end
1:
begin
tmp = s0.mem[paa];
tmp = s0.mem[cbase[31:2] + tmp[23:16]];
pd = tmp[23:0];
end
2:
begin
tmp = s0.mem[paa];
tmp = s0.mem[cbase[31:2] + tmp[15:8]];
pd = tmp[23:0];
end
3:
begin
tmp = s0.mem[paa];
tmp = s0.mem[cbase[31:2] + tmp[7:0]];
pd = tmp[23:0];
end
endcase
end
3: // 16 Bit mode
begin
pra = pn[31:1]; // Pixel relative address
paa = pra + vbase; // Pixel absolute address
case(pn[0])
0:
begin
tmp = s0.mem[paa];
tmp[15:0] = tmp[31:16];
pd = {tmp[15:11], 3'h0, tmp[10:5], 2'h0, tmp[4:0], 3'h0};
end
1:
begin
tmp = s0.mem[paa];
pd = {tmp[15:11], 3'h0, tmp[10:5], 2'h0, tmp[4:0], 3'h0};
end
endcase
end
endcase
if(pd !== {red, green, blue} )
begin
$display("ERROR: Pixel Data Mismatch: Expected: %h, Got: %h %h %h",
pd, red, green, blue);
$display(" pixel=%0d, line=%0d, (%0t)",p,l,$time);
error_cnt = error_cnt + 1;
end
@(posedge pclk);
end
end
show_errors;
$display("*****************************************************");
$display("*** Test DONE ... ***");
$display("*****************************************************\n\n");
end
repeat(10) @(posedge clk);
$finish;
end
// Synchronous monitoring
`ifdef VGA_12BIT_DVI
sync_check #(PCLK_C*2) ucheck(
`else
sync_check #(PCLK_C) ucheck(
`endif
.pclk( pclk ),
.rst( rst ),
.enable( scen ),
.hsync( hsync ),
.vsync( vsync ),
.csync( csync ),
.blanc( blanc ),
.hpol( hpol ),
.vpol( vpol ),
.cpol( cpol ),
.bpol( bpol ),
.thsync( thsync ),
.thgdel( thgdel ),
.thgate( thgate ),
.thlen( thlen ),
.tvsync( tvsync ),
.tvgdel( tvgdel ),
.tvgate( tvgate ),
.tvlen( tvlen ) );
// Video data monitoring
wb_b3_check u_wb_check (
.clk_i ( clk ),
.cyc_i ( wb_cyc_o ),
.stb_i ( wb_stb_o ),
.cti_i ( wb_cti_o ),
.bte_i ( wb_bte_o ),
.we_i ( wb_we_o ),
.ack_i ( wb_ack_i ),
.err_i ( wb_err_i ),
.rty_i ( 1'b0 ) );
// Watchdog counter
always @(posedge clk)
if(wb_cyc_i | wb_cyc_o | wb_ack_i | wb_ack_o | hsync)
wd_cnt <= #1 0;
else
wd_cnt <= #1 wd_cnt + 1;
always @(wd_cnt)
if(wd_cnt>9000)
begin
$display("\n\n*************************************\n");
$display("ERROR: Watch Dog Counter Expired\n");
$display("*************************************\n\n\n");
$finish;
end
always @(posedge int)
if(int_warn)
begin
$display("\n\n*************************************\n");
$display("WARNING: Recieved Interrupt (%0t)", $time);
$display("*************************************\n\n\n");
end
always #2.5 clk = ~clk;
always #(PCLK_C/2) pclk_i = ~pclk_i;
// Module prototype
vga_enh_top #(1'b0, LINE_FIFO_AWIDTH) u0 (
.wb_clk_i ( clk ),
.wb_rst_i ( 1'b0 ),
.rst_i ( rst ),
.wb_inta_o ( int ),
// From the signal
.wbs_adr_i ( wb_addr_i[11:0] ),
.wbs_dat_i ( wb_data_i ),
.wbs_dat_o ( wb_data_o ),
.wbs_sel_i ( wb_sel_i ),
.wbs_we_i ( wb_we_i ),
.wbs_stb_i ( wb_stb_i ),
.wbs_cyc_i ( wb_cyc_i ),
.wbs_ack_o ( wb_ack_o ),
.wbs_rty_o ( wb_rty_o ),
.wbs_err_o ( wb_err_o ),
// Main signal
.wbm_adr_o ( wb_addr_o[31:0] ),
.wbm_dat_i ( wbm_data_i ),
.wbm_sel_o ( wb_sel_o ),
.wbm_we_o ( wb_we_o ),
.wbm_stb_o ( wb_stb_o ),
.wbm_cyc_o ( wb_cyc_o ),
.wbm_cti_o ( wb_cti_o ),
.wbm_bte_o ( wb_bte_o ),
.wbm_ack_i ( wb_ack_i ),
.wbm_err_i ( wb_err_i ),
//VGA The signal
.clk_p_i ( pclk_i ),
`ifdef VGA_12BIT_DVI
.dvi_pclk_p_o ( dvi_pclk_p_o ),
.dvi_pclk_m_o ( dvi_pclk_m_o ),
.dvi_hsync_o ( dvi_hsync_o ),
.dvi_vsync_o ( dvi_vsync_o ),
.dvi_de_o ( dvi_de_o ),
.dvi_d_o ( dvi_d_o ),
`endif
.clk_p_o ( pclk ),
.hsync_pad_o ( hsync ),
.vsync_pad_o ( vsync ),
.csync_pad_o ( csync ),
.blank_pad_o ( blanc ),
.r_pad_o ( red ),
.g_pad_o ( green ),
.b_pad_o ( blue )
);
wb_mast m0( .clk( clk ),
.rst( rst ),
.adr( wb_addr_i ),
.din( wb_data_o ),
.dout( wb_data_i ),
.cyc( wb_cyc_i ),
.stb( wb_stb_i ),
.sel( wb_sel_i ),
.we( wb_we_i ),
.ack( wb_ack_o ),
.err( wb_err_o ),
.rty( 1'b0 )
);
wb_slv #(24) s0(.clk( clk ),
.rst( rst ),
.adr( {1'b0, wb_addr_o[30:0]} ),
.din( 32'h0 ),
.dout( wbm_data_i ),
.cyc( wb_cyc_o ),
.stb( wb_stb_o ),
.sel( wb_sel_o ),
.we( wb_we_o ),
.ack( wb_ack_i ),
.err( wb_err_i ),
.rty( )
);
`include "tests.v"
endmoduleThis article introduces a VGA/LCD Displays an instance of the controller . First, it introduces VGA/LCD Show relevant knowledge , Then it introduces the main structure of the program and the implementation process of the main functional modules . Finally, a test program is used to verify whether the function of the program meets the requirements . This chapter designs your own VGA/LCD The display controller provides a usable solution .
This is the end of this article , Great Xia , I'll see you again ! END
It will be updated continuously in the future , bring Vivado、 ISE、Quartus II 、candence Installation related design tutorial , Learning resources 、 Project resources 、 Good article recommendation and so on , I hope great Xia will continue to pay attention to .
Heroes , The world is so big , Keep going , May everything be well , I'll see you again !
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