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What is the content of game modeling
2022-07-03 19:11:00 【Preliminary modeling small daily】
First of all, let's talk about 3D modeling ,3D modeling Actually It is to build a model with three-dimensional data through virtual three-dimensional space through three-dimensional production software . and 3D Modeling is mainly divided into two mainstream modeling methods :NURBS Modeling and polygon modeling .NURBS Fine requirements 、 Elastic and complex models have better applications , Suitable for quantitative production use . stay 3D The internal space of the modeling is represented by curves and surfaces , Create more realistic 、 Vivid modeling . For those engaged in complex surface modeling such as organisms ,NURBS It's housekeeping . Polygon mesh modeling is based on surface drawing , Suitable for rendering and complex scene animation . Generally speaking, each has its own advantages . What we often say 3D Modeling, that is, game modeling is divided into 3D Scene modeling 、3D Role modeling , Collectively referred to as 3D modeling .
Generally, the general content of game companies is Responsible for the overall production and operation of the company's mobile game products , Make game operation plan 、 strategic 、 Layout , And organize and supervise the operation implementation , Rich product and operation experience ;
meanwhile Review and guide the game design scheme , Specify design direction 、 Frame and design the main modules and numerical models of the game .

3D The work of the scene modeler is to make a scene that meets the requirements according to the setting and planning requirements of the original painting 3D Scene models .
3D The role modeler's job is based on game characters or pets (NPC) Build game characters with conceptual design drawings 、 The monster /NPC Of 3D Model .
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