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Unity publishing /build settings
2022-06-30 05:08:00 【zjh_ three hundred and sixty-eight】
【PC End Build】
1、 Set up windows window , Maximizes and minimizes , Fixed resolution, etc

- Default Is Native Resolution( Default native resolution ), Uncheck , Enter the default resolution you set .
- Run In BackGround ( Background operation ).
- Display Resolution Dialog( Display the resolution dialog box ) , The three options are : Ban 、 Enable 、 Hide by default .
- Resizable Window ( Resizable window ).
- Visible InBackground( Background visible ).
- Allow Fullscreen Switch( Allow full screen switch ).
- Supported Aspect Ratios( Supported aspect ratio ).
In any script Start() Add... To the function :Screen.fullScreen = false;
2、 Replace the startup screen .

3、 Default full screen
1、 stay Player Setting In the property panel , open Resolution and Presentation set an option , take Display Resolution Dialog Set to Disabled.
2、 When starting, add the following code to the script called .
private void Awake()
{
// Gets or sets the current screen resolution
Resolution[] resolutions = Screen.resolutions;
// Set the current resolution
Screen.SetResolution(resolutions[resolutions.Length - 1].width, resolutions[resolutions.Length - 1].height, true);
// Set to full screen
Screen.fullScreen = true;
}
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