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UE4 how to render statically? 5 steps to generate static rendering

2022-07-26 03:14:00 XDEMO_

Creating and visualizing buildings is not much different from creating video games : You import the model you want to use , Get ready 3D library , Then enjoy locating objects and characters in the scene . One of these stages involves acquiring 3D Static rendering of the model , View your project in the most authentic way .

In this paper Stupid cat cloud desktop Organize and use ue4 A simple way to create static rendering .

How to use 5 Three steps to generate static rendering

1. Set up the camera

First set up your camera to capture the scene . Go to the search field on the left side of the screen , Find the best option for your project . Film camera is recommended . Set it to rotate easily , Provide you with a better scene view .

The small screen on the right side of the interface shows what the camera sees , Details Allows you to change camera settings , For example, depth of field 、 The proportion 、 Format or focal length .

Place the camera anywhere in the scene

2. Focusing camera

Draw the debugging focus plane It is very useful for determining the focus according to the focal length . With the aid of a dropper tool , You only need to click a point to set the focal plane . After having it , You can adjust this value to focus anywhere you want . After setting the focal plane, deactivate it and adjust the focal length or aperture setting .

Use the eyedropper tool to select the focal plane

3. View the scene through the camera

Here is a tip for you . Unreal engine on the home page 4 In the upper left corner of the interface “ perspective ” Tab , Select your camera to view . When you want to focus on the details of the image that will be obtained after the project rendering , This is very useful . Don't forget to deactivate the camera controls to move the scene backwards .

View what the camera sees from the home page

4. Capture the scene in high resolution

After placing the camera in place and under control , Press F11 View the scene in full screen . Select the drop-down menu in the upper left corner , And then click High resolution screenshot To create screenshots .

The machine will automatically open a tab , You can modify the rendering resolution in it .

Select the drop-down menu in the upper left corner , Then click high resolution screenshot

please remember , Screenshots will use your screen resolution by default , But you can change the multiplier . let me put it another way , If you are in Screenshot Size Multiplier Input in 1.0 , You will get an image with the same resolution as your monitor . If we want to achieve 4k Images , Need to be in Screenshot Size Multiplier Input in 2.0 . single click screenshots , This will open the path to the location where the rendered image is saved . If you want to delete the rendering symbol , Please press in the project tab G And take a new screenshot .

If we want to achieve 4k Images , Need to be in Screenshot Size Multiplier Input in 2.0.

5. Remove all render elements

You can delete individual render elements , These elements can then be used for post-processing of the image 、 Create montage, etc . It's very simple , Just choose Include Buffer Visualization Targets Options , And then click Take a Screenshot. You will find all the rendering elements in the screenshot folder .

You can delete individual render elements , These elements can then be used to post process images and create montages

With the development of Cloud Computing , Presumably, many friends have heard of Cloud Computing , But also with the local computer can not bring all kinds of 3d After software , Many designers choose to use Stupid cat cloud desktop , Completely unaffected by local configuration , Efficient operation 3d Software rendering production synthesis one-stop service . Stupid cat cloud desktop It can be for UNREAL Users provide cloud production output solutions , Improve work efficiency . Users connect to the server directly through the dumb cat all over the country , Share a set of assets , It can be made directly on the dumb cat / Modify engineering documents , Reduce data transmission costs .

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