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Prototype and prototype chain

2022-07-07 10:27:00 Wang yuanrou

Constructors

What is a constructor

A constructor is a special function , It's mainly used to initialize objects , That is, the initialization value of the object member object , It's always related to new Use it with . Put some common attributes and methods of the object in this constructor .

Constructor considerations

Constructor should :

  1. The first letter should be capitalized
  2. and new Use it with

Three ways to create objects

  1. Object literal
const obj = {
    }
  1. new Object
const obj = new Object();
  1. Custom constructors
const Star = function(uname,age){
    
	this.uname = uname;
	this.age = age;
	this.sing = function(){
    
		console.log(' Sing a song ');
	}
}
const ldh = new Star(' Lau Andy ',18);

new The role of keywords

When instantiating an object , The following steps will be performed in sequence :

  1. Create a new empty object in memory
  2. Give Way this Point to this new object
  3. Execute the code in the constructor , Add properties and methods to the new object
  4. Return this object

Static members and instance members

Static members : What you add to the constructor itself is a static member , It can only be accessed through the constructor itself
Instance members : In the constructor , Use this Add instance members , It can only be accessed through the instance object

function Star(uname,age){
    
	//uname,age,sing Are all instance members 
	this.uname = uname;
	this.age = age;
	this.sing = function(){
    
		console.log(' Sing a song ');
	}
}


var ldh = new Star(' Lau Andy ',18);
// xb Is a static member 
Star.xb = 'na';
console.log(Star.xb);//na
console.log(ldh.xb);//undefined
console.log(ldh.uname);// Lau Andy 
console.log(Star.uname);//undefined

Why use prototypes

The constructor has the problem of wasting memory : The methods in the constructor are implemented by functions , When the function is declared and used again, it will open up a memory space , therefore , Every time we instantiate an object with a constructor , Objects will open up a memory space for method functions and point to it , But in fact, the things stored in these memory spaces are the same , This leads to a waste of memory space .

const Star = function(uname,age){
    
	this.uname = uname;
	this.age = age;
	this.sing = function(){
    
		console.log(' Sing a song ');
	}
}
const ldh = new Star(' Lau Andy ',18);
const zxy = new Star(' Jacky Cheung ',18);
console.log(ldh.sing === zxy.sing);//false
//ldh and zxy The methods of two instance objects are not equal false

The prototype object for the constructor prototype

JavaScript Regulations , There is one in every constructor prototype attribute , Its attribute value is an object , And the properties and methods in this object will be owned by the constructor , This object is the prototype object . Usually, we define common attributes directly on the constructor , Define the method in the constructor prototype Property corresponding to the prototype object , Can save memory space , If the method is placed in the constructor , Every time you instantiate an object, you need to open up a space to store methods , These methods are the same , Waste space . therefore , We know that the role of the prototype object in the constructor is to share methods

const Star = function(uname,age){
    
	this.uname = uname;
	this.age = age;
}
	
Star.prototype.sing = function(){
    
	console.log(' Sing a song ');
}

const ldh = new Star(' Lau Andy ',18);
ldh.sing(); //  Sing a song 
const zxy = new Star(' Jacky Cheung ',19);
zxy.sing(); //  Sing a song 
console.log(ldh.sing === zxy.sing); // true

The prototype object on the object __proto__

Every object has an attribute __proto__, Its attribute value is the constructor prototype Property value of property ( It's also an object ), The reason why instantiated objects can use constructors prototype Properties and methods of , Because of __prpto__ The existence of ,__proto__ Object prototypes and prototype objects prototype It is equivalent. .

__proto__ The significance of the system is to find the object , It is a non-standard attribute , Therefore, we cannot use this attribute in actual development .

const Star = function(uname,age){
    
	this.uname = uname;
	this.age = age;
}

Star.prototype.sing = function(){
    
	console.log(' Sing a song ');
}

const ldh = new Star(' Lau Andy ',18);
console.log(ldh.__proto__ === Star.prototype);//true

javascript Order rules for accessing the properties and methods of objects

  1. First, check whether the object itself has

  2. Find its prototype __proto__ Do you have , Similarly, it is also constructor prototype Prototype object

  3. Find No 2 Is there any on the prototype object found in step , Always find Object On the prototype object __proto__

  4. If the former 3 I can't find any steps , That's it null

The whole process depends on __proto__ This attribute , Provides the search “ Route ”, We call it “ Prototype chain ”.

const Star = function(){
    };
Object.prototype.sing = function(){
    
	console.log("Obj Sing a song ");
};
const ldh = new Star();
ldh.sing(); // Obj Sing a song 
const Star = function(){
    };
Object.prototype.sing = function(){
    
	console.log("Obj Sing a song ");
};
Star.prototype.sing = function(){
    
	console.log(" Sing a song ");
};
const ldh = new Star();
ldh.sing(); //  Sing a song 
const Star = function(){
    
	this.sing = function(){
    
		console.log("ldh Sing a song ");
	}
};
Object.prototype.sing = function(){
    
	console.log("Obj Sing a song ");
};
Star.prototype.sing = function(){
    
	console.log(" Sing a song ");
};
const ldh = new Star();
ldh.sing(); // ldh Sing a song 

On the prototype object constructor attribute

const Star = function(uname,age){
    
	this.uname = uname;
	this.age = age;
}

Star.prototype.sing = function(){
    
	console.log(' Sing a song ');
}

// This form is to reassign the prototype object ,Star.prorotype.constructor  It's not Star Constructor 
Star.prototype = {
    
	constructor: Star,
	eat: function(){
    
		console.log(' having dinner ');
	},
	sleep: function(){
    
		consolo.log(' sleep ');
	}
}

//constructor The value of this attribute is used to record which constructor the prototype object refers to , It allows the prototype object to point back to the original constructor 
const ldh = new Star(' Lau Andy ',18);
ldh.eat();// having dinner 
ldh.sing();//Uncaught TypeError: ldh.sing is not a function
//ldh The prototype object of has been modified 

Constructors 、 Prototype object 、 Diagram of the relationship between instance objects

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Prototype chain diagram

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Prototype this Direction problem of

In the constructor this It points to the instance object
Prototype object function this It also points to the instance object

var that1;
var that2;
function Star(uname,age){
    		
		this.uname = uname;
		this.age = age;
		that1 = this;
}

Star.prototype.sing = function(){
    
	console.log(' Sing a song ');
	that2 = this;
}
console.log(that1 == that2);//true

The application of prototype chain – Inherit

//  Inheritance attribute :
//  Just use call() Parent class this Point to subclasses this Point to 
//  Specific operation demonstration :
function Father(uname,age){
    
	this.uname = uname;
	this.age = age;
}
Father.prototype.money = function(){
    
	console.log(' I can make money now ');
}

function Son(uname,age,score){
    
	// By calling call This method can inherit all the attributes in the constructor of the parent class , Concise code 
	Father.call(this,uname,age);
	this.score = score;
}

var son = new Son(' Lau Andy ',18,100);
console.log(son); 
// {
    
// "uname": " Lau Andy ",
// "age": 18,
// "score": 100
// }
//  Inheritance method :
/*  Modify the prototype object of the subclass prototype by new Father() The instance , Through the prototype chain __proto__ It inherits the prototype object of the parent class and its methods ; But don't forget to use Son.prototype.constructor = Son; Point back to the original constructor , This is the of this instance object “ Id card ”, Explain which constructor is instantiated  */
function Father(uname,age){
    
	this.uname = uname;
	this.age = age;
}
Father.prototype.money = function(){
    
	console.log(' I can make money now ');
}
function Son(uname,age,score){
    
	// By calling call This method can inherit all the attributes in the constructor of the parent class , Concise code 
	Father.call(this,uname,age);
	this.score = score;
}
Son.prototype = new Father();
Son.prototype.constructor = Son;
Son.prototype.kaoshi = function(){
    
	console.log(' The test ');
}
var son = new Son(' Lau Andy ',18,100);
console.log(son);
// {
    
// "uname": " Lau Andy ",
// "age": 18,
// "score": 100
// }
son.money(); //  I can make money now 
son.kaoshi(); //  The test 
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