当前位置:网站首页>Open3d hidden point removal

Open3d hidden point removal

2022-06-29 09:08:00 dayuhaitang_ galaxy

One 、 brief introduction

Suppose you want to render a point cloud from a given viewpoint , But points from the background leak into the foreground , Because they are not obscured by other points . So , We can use the hidden point removal algorithm . stay Open3D in ,Katz The implemented method approximates the visibility of point cloud from a given view , Without surface reconstruction or normal vector estimation .

Two 、 Code implementation

For the related configuration process, please refer to the previous article :https://blog.csdn.net/dayuhaitang1/article/details/125269607?spm=1001.2014.3001.5502, Here is only the relevant source code .

#include<Open3D\Open3D.h>
#
原网站

版权声明
本文为[dayuhaitang_ galaxy]所创,转载请带上原文链接,感谢
https://yzsam.com/2022/180/202206290822386127.html