当前位置:网站首页>els block boundary deformation processing
els block boundary deformation processing
2022-08-02 00:17:00 【joker_0030】
1、函数实现(els.h)
#include"els_h.h"
//背景数组
char g_arrBackGroud[20][10] = {0};
char g_arrSqare[2][4] = {0};
int g_nSqareID = -1;
// g_Line与g_nList记录当前模块左上角位置.
int g_nLine = -1;
int g_nList = -1;
void OnPaint(HDC hDc)
{
//创建兼容性DC.
HDC hMemDC = CreateCompatibleDC(hDc);//内存id为:HMemDc,窗口id hDc.
//创建兼容性位图.
HBITMAP hBitmapBack= CreateCompatibleBitmap(hDc, 500, 600);
//关联起来.
SelectObject(hMemDC, hBitmapBack);
PaintSqare(hMemDC);
ShowSqare2(hMemDC);
//传递:
//返回值:失败返回0,成功返回非零.
//参数1:目标DC,窗口DC
//参数2,3:目标的起始位置,注意是基于我们的窗口.
//参数4,5:区域的大小.
//参数6:源DC,也就是我们的内存DC.
//参数7,8:内存图片的起始位置.
//参数9:传递方式.
//
BitBlt(hDc, 0, 0, 300, 600, hMemDC, 0, 0, SRCCOPY);
//释放DC
DeleteObject(hBitmapBack);
DeleteDC(hMemDC);
}
void Oncreate()
{
srand((unsigned int)time(NULL));//只执行一次.
CreateRandomSqare();
CopySqareToBack();
}
void PaintSqare(HDC hMemDC)
{
int i = 0,
j = 0;
//画大方块.
//创建的是窗口背景颜色.
HBRUSH hOldBrush1;
//创建一个颜色的画刷.
HBRUSH hNewBrush1 = CreateSolidBrush(RGB(63, 27, 18));
//绑定当前DC与画刷,返回系统默认画刷.
hOldBrush1 = SelectObject(hMemDC, hNewBrush1);
//释放画刷句柄.
//遍历
Rectangle(hMemDC, 0, 0, 300, 600);//矩形框距离运行窗口的开始位置坐标和截至位置坐标.
//指定一个方块.
/*g_arrBackGroud[2][4] = 1;
g_arrBackGroud[3][3] = 1;
g_arrBackGroud[3][4] = 1;
g_arrBackGroud[3][5] = 1;*/
//创建的是还未掉下的方块的颜色
HBRUSH hOldBrush;
//创建一个颜色的画刷.
HBRUSH hNewBrush = CreateSolidBrush(RGB(63, 27, 182));
//绑定当前DC与画刷,返回系统默认画刷.
hOldBrush = SelectObject(hMemDC, hNewBrush);
//释放画刷句柄.
//遍历
for (i=0 ; i < 20; i++)//2、?
{
for (j=0 ; j < 10; j++)
{
if (1 == g_arrBackGroud[i][j])
{
//画方块.
Rectangle(hMemDC, j*30, i*30, j*30 + 30, i*30 + 30);//矩形框距离运行窗口的开始位置坐标和截至位置坐标.
}
}
}
//使用完新画刷,把系统默认画刷选出来,返回创建的画刷.
hNewBrush = SelectObject(hMemDC, hOldBrush);
//释放画刷句柄.
DeleteObject(hNewBrush);
//使用完新画刷,把系统默认画刷选出来,返回创建的画刷.
hNewBrush1 = SelectObject(hMemDC, hOldBrush1);
//释放画刷句柄.
DeleteObject(hNewBrush1);
}
//创建随机块.
int CreateRandomSqare()
{
int nIndex=rand()%7;
switch (nIndex)
{
case 0:
g_arrSqare[0][0] = 1, g_arrSqare[0][1] = 1, g_arrSqare[0][2] = 0, g_arrSqare[0][3] = 0;
g_arrSqare[1][0] = 0, g_arrSqare[1][1] = 1, g_arrSqare[1][2] = 1, g_arrSqare[1][3] = 0;
g_nLine = 0;
g_nList = 3;
break;
case 1:
g_arrSqare[0][0] = 0, g_arrSqare[0][1] = 1, g_arrSqare[0][2] = 1, g_arrSqare[0][3] = 0;
g_arrSqare[1][0] = 1, g_arrSqare[1][1] = 1, g_arrSqare[1][2] = 0, g_arrSqare[1][3] = 0;
g_nLine = 0;
g_nList = 3;
break;
case 2:
g_arrSqare[0][0] = 0, g_arrSqare[0][1] = 1, g_arrSqare[0][2] = 0, g_arrSqare[0][3] = 0;
g_arrSqare[1][0] = 1, g_arrSqare[1][1] = 1, g_arrSqare[1][2] = 1, g_arrSqare[1][3] = 0;
g_nLine = 0;
g_nList = 3;
break;
case 3:
g_arrSqare[0][0] = 1, g_arrSqare[0][1] = 0, g_arrSqare[0][2] = 0, g_arrSqare[0][3] = 0;
g_arrSqare[1][0] = 1, g_arrSqare[1][1] = 1, g_arrSqare[1][2] = 1, g_arrSqare[1][3] = 0;
g_nLine = 0;
g_nList = 3;
break;
case 4:
g_arrSqare[0][0] = 0, g_arrSqare[0][1] = 0, g_arrSqare[0][2] = 1, g_arrSqare[0][3]= 0;
g_arrSqare[1][0] = 1, g_arrSqare[1][1] = 1, g_arrSqare[1][2] = 1, g_arrSqare[1][3] = 0;
g_nLine = 0;
g_nList = 3;
break;
case 5:
g_arrSqare[0][0] = 0, g_arrSqare[0][1] = 1, g_arrSqare[0][2] = 1, g_arrSqare[0][3] = 0;
g_arrSqare[1][0] = 0, g_arrSqare[1][1] = 1, g_arrSqare[1][2] = 1, g_arrSqare[1][3] = 0;
g_nLine = 0;
g_nList = 4;
break;
case 6:
g_arrSqare[0][0] = 1, g_arrSqare[0][1] = 1, g_arrSqare[0][2] = 1, g_arrSqare[0][3] = 1;
g_arrSqare[1][0] = 0, g_arrSqare[1][1] = 0, g_arrSqare[1][2] = 0, g_arrSqare[1][3] = 0;
g_nLine = 0;
g_nList = 3;
break;
}
g_nSqareID = nIndex;
return nIndex;
}
void CopySqareToBack()
{
int i = 0,
j = 0;
for ( i = 0; i <2 ; i++)
{
for ( j = 0; j < 4; j++)
{
g_arrBackGroud[i][j + 3] = g_arrSqare[i][j];
}
}
}
void OnReturn(HWND hWnd)
{
//启动定时器
//返回值:成功返回非零.
//参数1:窗口句柄hWnd,NUL
//参数2:定时器ID 不理会
//参数3:间隔时间,毫秒 1000ms=1s.
//参数4:设置为NULL 处理函数的地址.
SetTimer(hWnd, DEF_TIMER1, 200, NULL);
}
void SqareDwon()
{
int i = 0,
j = 0;
for (i = 19; i >=0; i--)
{
for (j = 0; j < 10; j++)
{
if (1==g_arrBackGroud[i][j])
{
g_arrBackGroud[i + 1][j] = g_arrBackGroud[i][j];
g_arrBackGroud[i][j]=0;
}
}
}
}
void OnTimer(HWND hWnd)
{
HDC hDc=GetDC(hWnd);//内核对象.
if (1 == CanSqareDown()&&1== CanSqareDown2())
{
SqareDwon();//停止下落.
g_nLine++;
}
else
{
//1到2
Change1To2();
//产生随机块.
CreateRandomSqare();
//复制到背景上.
CopySqareToBack();
}
//SqareDwon();
//显示方块:
//PaintSqare(hDc);
OnPaint(hDc);
ReleaseDC(hWnd, hDc);
}
int CanSqareDown()
{
int i = 0;
for ( i = 0; i < 10; i++)
{
if (1 == g_arrBackGroud[19][i])
{
return 0;
}
}
return 1;
}
void Change1To2()
{
int i = 0,
j = 0;
for ( i = 0; i < 20; i++)
{
for ( j = 0; j < 10; j++)
{
if (1==g_arrBackGroud[i][j])
{
g_arrBackGroud[i][j] = 2;
}
}
}
}
void ShowSqare2(HDC hMemDC)
{
int i = 0,
j = 0;
HBRUSH hOldBrush;
//创建一个颜色的画刷.
HBRUSH hNewBrush = CreateSolidBrush(RGB(233, 27, 182));
//绑定当前DC与画刷,返回系统默认画刷.
hOldBrush = SelectObject(hMemDC, hNewBrush);
for ( i = 0; i < 20; i++)
{
for ( j = 0; j < 10; j++)
{
if (2 == g_arrBackGroud[i][j])
{
Rectangle(hMemDC, j * 30, i * 30, j * 30 + 30, i * 30 + 30);//矩形框距离运行窗口的开始位置坐标和截至位置坐标.
}
}
}
//使用完新画刷,把系统默认画刷选出来,返回创建的画刷.
hNewBrush = SelectObject(hMemDC, hOldBrush);
//释放画刷句柄.
DeleteObject(hNewBrush);
}
int CanSqareDown2()
{
int i = 0,
j = 0;
for ( i = 19; i >= 0; i--)
{
for ( j = 0; j < 10; j++)
{
if (1== g_arrBackGroud[i][j])
{
if (2==g_arrBackGroud[i+1][j])
{
return 0;
}
}
}
}
return 1;
}
void OnLeft(HWND hWnd)
{
if (1== CanSqareLeft()&& 1==CanSqareLeft2())
{
HDC hDc = GetDC(hWnd);
//方块左移.
SqareLeft();
g_nList--;
//显示方块.
OnPaint(hDc);
ReleaseDC(hWnd, hDc);
}
}
void SqareLeft()
{
int i = 0,
j = 0;
for ( i = 0; i < 20; i++)
{
for ( j = 0; j < 10; j++)
{
if (1 == g_arrBackGroud[i][j])
{
g_arrBackGroud[i][j - 1] = g_arrBackGroud[i][j];
g_arrBackGroud[i][j] = 0;
}
}
}
}
int CanSqareLeft()
{
int i = 0;
for ( i = 0; i < 20; i++)
{
if (1==g_arrBackGroud[i][0])
{
return 0;
}
}
return 1;
}
int CanSqareLeft2()
{
int i,
j;
for ( i = 0; i < 20; i++)
{
for ( j = 0; j < 10; j++)
{
if (1 == g_arrBackGroud[i][j])
{
if (2==g_arrBackGroud[i][j-1])
{
return 0;
}
}
}
}
return 1;
}
void OnRight(HWND hWnd)
{
//HDC hDc = GetDC(hWnd);
方块右移.
//SqareRight();
//OnPaint(hDc);
释放.
//ReleaseDC(hWnd,hDc);
if (1 == CanSqareRight() && 1 == CanSqareRight2())
{
HDC hDc = GetDC(hWnd);
g_nList++;
//方块右移.
SqareRight();
//显示方块.
OnPaint(hDc);
ReleaseDC(hWnd, hDc);
}
}
void SqareRight()
{
int i,
j;
for ( i = 0; i < 20; i++)
{
for ( j = 9; j >=0 ; j--)
{
if (1 == g_arrBackGroud[i][j])
{
g_arrBackGroud[i][j+1] = g_arrBackGroud[i][j];
g_arrBackGroud[i][j] = 0;
}
}
}
}
int CanSqareRight()
{
int i = 0;
for (i = 0; i < 20; i++)
{
if (1 == g_arrBackGroud[i][9])
{
return 0;
}
}
return 1;
}
int CanSqareRight2()
{
int i,
j;
for (i = 0; i < 20; i++)
{
for (j = 0; j < 10; j++)
{
if (1 == g_arrBackGroud[i][j])
{
if (2 == g_arrBackGroud[i][j+1])
{
return 0;
}
}
}
}
return 1;
}
void OnDown(HWND hWnd)
{
OnTimer(hWnd);
}
void OnChangeSqare(HWND hWnd)
{
HDC hDc= GetDC(hWnd);
switch (g_nSqareID)
{
case 0:
case 1:
case 2:
case 3:
case 4:
if (1== CanSqareChangeShape())
{
ChangeSqare();//普通变形
}
else
{
return;
}
break;
case 5://方形
return;
case 6://长条
break;
}
OnPaint(hDc);
ReleaseDC(hWnd, hDc);
}
void ChangeSqare()
{
int i = 0,
j = 0,
nTemp=2;
char arrSqare[3][3] = { 0 };
//将背景块复制出来.
for ( i = 0; i < 3; i++)
{
for (j = 0; j < 3; j++)
{
arrSqare[i][j] = g_arrBackGroud[g_nLine+i][g_nList+j];
}
}
//变形后复制回去.
for (i = 0; i < 3; i++)
{
for (j = 0; j < 3; j++)
{
g_arrBackGroud[g_nLine + i][g_nList + j]= arrSqare[nTemp][i];
nTemp--;
}
nTemp = 2;
}
}
int CanSqareChangeShape()
{
int i=0,
j=0;
for ( i = 0; i < 3; i++)
{
for ( j = 0; j < 3; j++)
{
if (2 == g_arrBackGroud[g_nLine + i][g_nList + j])
{
return 0;
}
}
}
//if (g_nList < 0 || g_nList + 2>9)//解决方案1.
//{
// return 0;
//}
if (g_nList < 0)
{
g_nList = 0;
}
if (g_nLine+2>9)
{
g_nList = 7;
}
return 1;
}
边栏推荐
猜你喜欢

Play NFT summer: this collection of tools is worth collecting

Quick solution for infix to suffix and prefix expressions

OpenCV DNN blogFromImage()详解

PHP从txt文件中读取数据的方法

bgp 聚合 反射器 联邦实验

电机原理动图合集

磁盘与文件系统管理

mysql8安装make报错如何解决

REST会消失吗?事件驱动架构如何搭建?

Short video SEO optimization tutorial Self-media SEO optimization skills and methods
随机推荐
链上治理为何如此重要,波卡Gov 2.0又会如何引领链上治理的发展?
08-SDRAM: Summary
els block deformation judgment.
中缀转后缀、前缀表达式快速解决办法
玩转NFT夏季:这份工具宝典值得收藏
Quick solution for infix to suffix and prefix expressions
OpenCV DNN blogFromImage() detailed explanation
els 方块变形
Keepalived 高可用的三种路由方案
工业信息物理系统攻击检测增强模型
REST会消失吗?事件驱动架构如何搭建?
尚硅谷MySQL学习笔记
22.支持向量机—高斯核函数
NFT工具合集
为什么要使用MQ消息中间件?这几个问题必须拿下
不了解SynchronousQueue?那ArrayBlockingQueue和LinkedBlockingQueue不会也不知道吧?
Difference between JSP out.print() and out.write() methods
460. LFU 缓存
146. LRU 缓存
Excel导入和导出