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Unity skframework framework (XXI), texture filter map resource filtering tool
2022-07-02 13:07:00 【CoderZ1010】
Catalog
brief introduction

As shown in the figure , stay Unity Project In the window, we can filter out different types of resources , however Texture There are many types of Map Resources , for example Normal Normal map 、GUI Mapping 、Litghtmap Texture and so on , When we only want to select a certain type of mapping resources in the whole project , It is often necessary to filter manually .

Texture Filter The tool provides a convenient way to filter various types of mapping resources , The tool has been uploaded to SKFramework Development kit in the development framework :


Framework open source address :
https://github.com/136512892/SKFramework

Use steps
1. Select all Texture Mapping
Install in the development kit Texture Filter After the tool , stay Project The window filters out all Texture Mapping resources , adopt Alt+A Future generations :

2. open Texture Filter Tools
Through the menu SKFramework/Texture/Filter Open the tools , You can see the number of map resources that have been selected :


3. Specify filter type
By setting Texture Type To specify the type of map resources to filter , For example, we want to filter out all Normal Normal map :

4.Filter To filter
After setting the map resource type to filter , Click on Filter Button , To filter :

Look again Inspector panel , You can see that we have selected all Normal Type map resource :

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