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Three. Js-01 getting started
2022-07-05 22:59:00 【yzhSWJ】
one
scene (scene), The camera (camera), Renderers (renderer).
Scene- scene
camera- The camera
// Create a camera
const camera = new THREE.PerspectiveCamera(
75,
window.innerWidth / window.innerHeight,
0.1,
1000
);
- fov — Camera cone vertical field of view angle
- aspect — Camera cone aspect ratio
- near — Camera cone near end face
- far — Far end of camera cone
- These parameters together define the of the camera viewing frustum( Cone of vision )
In perspective , The gray part is
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