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Slist of linked list

2022-07-05 08:06:00 Car chezi

background

about C Language , When you need to use linked lists in programming , Programmers usually need to redesign the structure of linked lists . This is not only troublesome , And need to verify the correctness of the code , For everyone who reads the code , Need to re understand .

If there is a unified interface , Wouldn't it be better ?

stay FreeBSD There is queue.h Such a header file (Linux Also have , The file path is /usr/include/x86_64-linux-gnu/sys/queue.h, You can refer to manual Manual queue(3) ).

The header file queue.h by C The linked list in the language provides a more standard programming interface . Today's versions are mostly University of California, Berkeley 1994 year 8 Of the month 8.5 edition (8.5 (Berkeley) 8/20/94).

queue It is divided into SLIST、LIST、STAILQ、TAILQ、CIRCLEQ , Different linked lists have different function support .queue All source codes of are macro definitions , Therefore, it is completely included in queue.h among , No need to compile into library files .

I got queue.h altogether 500 Multiple lines , The code will be attached at the end of this article , Different versions may be different .

Suggest : If you want to use it in your project , The best choice is to copy your favorite one into your project and use it . Don't rely on the operating system . It's just a header file with a bunch of macros , You don't need a library or any dependencies to work .

SLIST brief introduction

SLIST yes Singly-linked List Abbreviation , It means one-way tailless linked list .

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SLIST Is the simplest structure , It is suitable for occasions with a large amount of data and almost no need to delete data , Or as a stack .

Interface and implementation

/* * Singly-linked List declarations. */
#define SLIST_HEAD(name, type) \ struct name {
       \ struct type *slh_first; /* first element */ \ }

#define SLIST_HEAD_INITIALIZER(head) \ {
       NULL }

#define SLIST_ENTRY(type) \ struct {
       \ struct type *sle_next; /* next element */ \ }

/* * Singly-linked List functions. */
#define SLIST_EMPTY(head) ((head)->slh_first == NULL)

#define SLIST_FIRST(head) ((head)->slh_first)

#define SLIST_FOREACH(var, head, field) \ for ((var) = SLIST_FIRST((head)); \ (var); \ (var) = SLIST_NEXT((var), field))

#define SLIST_INIT(head) do {
       \ SLIST_FIRST((head)) = NULL; \ } while (0)

#define SLIST_INSERT_AFTER(slistelm, elm, field) do {
       \ SLIST_NEXT((elm), field) = SLIST_NEXT((slistelm), field); \ SLIST_NEXT((slistelm), field) = (elm); \ } while (0)

#define SLIST_INSERT_HEAD(head, elm, field) do {
       \ SLIST_NEXT((elm), field) = SLIST_FIRST((head)); \ SLIST_FIRST((head)) = (elm); \ } while (0)

#define SLIST_NEXT(elm, field) ((elm)->field.sle_next)

#define SLIST_REMOVE(head, elm, type, field) do {
       \ if (SLIST_FIRST((head)) == (elm)) {
       \ SLIST_REMOVE_HEAD((head), field); \ } \ else {
       \ struct type *curelm = SLIST_FIRST((head)); \ while (SLIST_NEXT(curelm, field) != (elm)) \ curelm = SLIST_NEXT(curelm, field); \ SLIST_NEXT(curelm, field) = \ SLIST_NEXT(SLIST_NEXT(curelm, field), field); \ } \ } while (0)

#define SLIST_REMOVE_HEAD(head, field) do {
       \ SLIST_FIRST((head)) = SLIST_NEXT(SLIST_FIRST((head)), field); \ } while (0)

give an example

Just looking at the code may make you dizzy , Let's illustrate with examples .

Examples come from https://man7.org/linux/man-pages/man3/SLIST_ENTRY.3.html

#include <stddef.h>
#include <stdio.h>
#include <stdlib.h>
#include <sys/queue.h>

struct entry {
    
    int data;
    SLIST_ENTRY(entry) entries;            
};

SLIST_HEAD(slisthead, entry);


int main(void)
{
    
    struct entry *n1, *n2, *n3, *np;
    struct slisthead head;      /* Singly linked list head */
    SLIST_INIT(&head);                      /* Initialize the queue */

    n1 = malloc(sizeof(struct entry));      /* Insert at the head */
    SLIST_INSERT_HEAD(&head, n1, entries);

    n2 = malloc(sizeof(struct entry));      /* Insert after */
    SLIST_INSERT_AFTER(n1, n2, entries);

    SLIST_REMOVE(&head, n2, entry, entries);/* Deletion */
    free(n2);

//  Delete the first node 
    n3 = SLIST_FIRST(&head);
    SLIST_REMOVE_HEAD(&head, entries);      /* Deletion from the head */
    free(n3);

    for (int i = 0; i < 5; i++) {
    
        n1 = malloc(sizeof(struct entry));
        SLIST_INSERT_HEAD(&head, n1, entries);
        n1->data = i;
    }
    
    /* Forward traversal */
    SLIST_FOREACH(np, &head, entries)
        printf("%i\n", np->data);

    while (!SLIST_EMPTY(&head)) {
               /* List deletion */
        n1 = SLIST_FIRST(&head);
        SLIST_REMOVE_HEAD(&head, entries);
        free(n1);
    }
    SLIST_INIT(&head);

    exit(EXIT_SUCCESS);
}

The code analysis

Let's analyze it bit by bit .

SLIST_ENTRY and SLIST_HEAD

Let's first look at the definition of structure

struct entry {
    
    int data;
    SLIST_ENTRY(entry) entries;            
};
SLIST_HEAD(slisthead, entry);

We need to pay attention to , It has 3 individual entry, Whatever the name is , It has to be consistent ;

int data; It's user data , Add as needed ;

entries yes

struct { struct entry *sle_next; }

Members of type ( notes : This structure has no label ),entries You can also change it to another name ;

slisthead Is the tag name of the chain header structure .

After macro replacement

struct entry {
    
    int data;
    struct {
     
        struct entry *sle_next; 
    } entries;
};

struct slisthead {
     
    struct entry *slh_first; 
};

You can see , It's different from what we defined when we first learned , Beginners are unlikely to put the first 4、9 Lines are wrapped in structures .

SLIST_INIT

Let's keep looking .

    struct entry *n1, *n2, *n3, *np;
    struct slisthead head;      /* Singly linked list head */
    SLIST_INIT(&head);          /* Initialize the queue */

1: Defined 3 A pointer to a node ;

2: Define structural variables that represent headers head,slisthead Be consistent with the previous ;

3: The macro is replaced by (&head)->slh_first = NULL; It means initializing to an empty linked list , The head pointer points to NULL

SLIST_INSERT_HEAD

    n1 = malloc(sizeof(struct entry));      /* Insert at the head */
    SLIST_INSERT_HEAD(&head, n1, entries);

1: Allocate memory for nodes , The check of the return finger is omitted here ;

2: The macro is replaced by

(n1)->entries.sle_next = (&head)->slh_first; 
(&head)->slh_first = (n1); 

Typical head insert .SLIST_INSERT_HEAD(&head, n1, entries) It means : hold n1 Insert the node into the linked list head The head of ; The first parameter is the address of the header , The second parameter is the address of the node to be inserted , The third parameter is the member name of the unlabeled structure , Be consistent with the previous .

SLIST_INSERT_AFTER

    n2 = malloc(sizeof(struct entry));      /* Insert after */
    SLIST_INSERT_AFTER(n1, n2, entries);

2: The macro is replaced by

(n2)->entries.sle_next = (n1)->entries.sle_next;
(n1)->entries.sle_next = (n2);

In vernacular, it means n1 The latter node is connected to n2 Back , And then n2 Receive n1 Back , therefore :

SLIST_INSERT_AFTER(n1, n2, entries) It means to put nodes n2 Insert into n1 Behind .n1、n2 Are the addresses of nodes ,entries Is the member name of the unlabeled structure , Be consistent with the previous .

SLIST_REMOVE

    SLIST_REMOVE(&head, n2, entry, entries);/* Deletion */
    free(n2);

This macro replacement is a little complicated :

if ((&head)->slh_first == (n2)) {
     
	((&head))->slh_first = ((&head))->slh_first->entries.sle_next; 
} 
else {
     
    struct entry *curelm = (&head)->slh_first; 
    while(curelm->entries.sle_next != (n2)) 
        curelm = curelm->entries.sle_next; 
    curelm->entries.sle_next = curelm->entries.sle_next->entries.sle_next; 	
} 

1: See if the node to be deleted is the first node , If it is , Just delete ; If not , go else Branch

5: Take the first node as the current node

6: Judge whether the next node of the current node is the node to be deleted , If it is ,while End of sentence , Execution section 8 That's ok , Delete .

summary ,SLIST_REMOVE(&head, n2, entry, entries) It means :

The first parameter is the address of the header , The second parameter is the address of the node to be deleted , The third and fourth parameters should be consistent with the first definition of the structure , such as SLIST_ENTRY(entry) entries Medium entry、entries

SLIST_FIRST and SLIST_REMOVE_HEAD

    n3 = SLIST_FIRST(&head);
    SLIST_REMOVE_HEAD(&head, entries);      /* Deletion from the head */
    free(n3);

Macro replacement is :

n3 = ((&head)->slh_first);
(&head)->slh_first = (&head)->slh_first->entries.sle_next;

SLIST_FIRST (&head) This macro is to take the address of the first node , The parameter is the address of the header ;

2: Delete the first node

Why is there a second 1 Line? ? If you don't save the address of the first node at this time , Then delete , You can't get its address , It is impossible to carry out the second 3 OK, free up space . therefore , This example provides us with a standard header deletion operation .

SLIST_REMOVE_HEAD(&head, entries) This macro means to delete the first node , The first parameter is the address of the header ,entries Is the member name of the unlabeled structure , Be consistent with the previous .

SLIST_FOREACH

    for (int i = 0; i < 5; i++) {
    
        n1 = malloc(sizeof(struct entry));
        SLIST_INSERT_HEAD(&head, n1, entries);
        n1->data = i;
    }

    /* Forward traversal */
    SLIST_FOREACH(np, &head, entries)
        printf("%i\n", np->data);

3:SLIST_INSERT_HEAD This was mentioned earlier , It's a head plug

4: After macro replacement , yes

for((np) = (&head)->slh_first; (np); (np) = (np)->entries.sle_next)
    printf("%i\n", np->data);

Typical traversal . Be careful , This traversal cannot be deleted , Because if you put np The node pointed to is deleted ,

(np)->entries.sle_next This sentence is wrong .

SLIST_FOREACH(np, &head, entries) Used to traverse each node of the linked list . The first parameter is a temporary variable , Point to the current node , The second parameter is the address of the header , Third entries Is the member name of the unlabeled structure , Same as before .

In this example, there is printing in this place , The result of printing is :

4
3
2
1
0

Because it's the head , So the first one inserted will be at the end of the linked list . The order of traversal is from beginning to end , So the order is 4,3,2,1,0

SLIST_EMPTY and SLIST_INIT

    while (!SLIST_EMPTY(&head)) {
               /* List deletion */
        n1 = SLIST_FIRST(&head);
        SLIST_REMOVE_HEAD(&head, entries);
        free(n1);
    }

2-4 OK, I won't explain , As I said before .

SLIST_EMPTY(&head) Macro expansion yes :

(&head)->slh_first == NULL, Is to judge whether the linked list is empty .

appendix queue.h

/* * Copyright (c) 1991, 1993 * The Regents of the University of California. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 4. Neither the name of the University nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. * * @(#)queue.h 8.5 (Berkeley) 8/20/94 * $FreeBSD: src/sys/sys/queue.h,v 1.32.2.7 2002/04/17 14:21:02 des Exp $ */

#ifndef _QUEUE_H_
#define _QUEUE_H_

#ifdef __cplusplus
extern "C" {
    
#endif

/* * This file defines five types of data structures: singly-linked lists, * singly-linked tail queues, lists, tail queues, and circular queues. * * A singly-linked list is headed by a single forward pointer. The elements * are singly linked for minimum space and pointer manipulation overhead at * the expense of O(n) removal for arbitrary elements. New elements can be * added to the list after an existing element or at the head of the list. * Elements being removed from the head of the list should use the explicit * macro for this purpose for optimum efficiency. A singly-linked list may * only be traversed in the forward direction. Singly-linked lists are ideal * for applications with large datasets and few or no removals or for * implementing a LIFO queue. * * A singly-linked tail queue is headed by a pair of pointers, one to the * head of the list and the other to the tail of the list. The elements are * singly linked for minimum space and pointer manipulation overhead at the * expense of O(n) removal for arbitrary elements. New elements can be added * to the list after an existing element, at the head of the list, or at the * end of the list. Elements being removed from the head of the tail queue * should use the explicit macro for this purpose for optimum efficiency. * A singly-linked tail queue may only be traversed in the forward direction. * Singly-linked tail queues are ideal for applications with large datasets * and few or no removals or for implementing a FIFO queue. * * A list is headed by a single forward pointer (or an array of forward * pointers for a hash table header). The elements are doubly linked * so that an arbitrary element can be removed without a need to * traverse the list. New elements can be added to the list before * or after an existing element or at the head of the list. A list * may only be traversed in the forward direction. * * A tail queue is headed by a pair of pointers, one to the head of the * list and the other to the tail of the list. The elements are doubly * linked so that an arbitrary element can be removed without a need to * traverse the list. New elements can be added to the list before or * after an existing element, at the head of the list, or at the end of * the list. A tail queue may be traversed in either direction. * * A circle queue is headed by a pair of pointers, one to the head of the * list and the other to the tail of the list. The elements are doubly * linked so that an arbitrary element can be removed without a need to * traverse the list. New elements can be added to the list before or after * an existing element, at the head of the list, or at the end of the list. * A circle queue may be traversed in either direction, but has a more * complex end of list detection. * * For details on the use of these macros, see the queue(3) manual page. * * * SLIST LIST STAILQ TAILQ CIRCLEQ * _HEAD + + + + + * _HEAD_INITIALIZER + + + + + * _ENTRY + + + + + * _INIT + + + + + * _EMPTY + + + + + * _FIRST + + + + + * _NEXT + + + + + * _PREV - - - + + * _LAST - - + + + * _FOREACH + + + + + * _FOREACH_REVERSE - - - + + * _INSERT_HEAD + + + + + * _INSERT_BEFORE - + - + + * _INSERT_AFTER + + + + + * _INSERT_TAIL - - + + + * _REMOVE_HEAD + - + - - * _REMOVE + + + + + * */

/* * Singly-linked List declarations. */
#define SLIST_HEAD(name, type) \ struct name {
       \ struct type *slh_first; /* first element */ \ }

#define SLIST_HEAD_INITIALIZER(head) \ {
       NULL }

#define SLIST_ENTRY(type) \ struct {
       \ struct type *sle_next; /* next element */ \ }

/* * Singly-linked List functions. */
#define SLIST_EMPTY(head) ((head)->slh_first == NULL)

#define SLIST_FIRST(head) ((head)->slh_first)

#define SLIST_FOREACH(var, head, field) \ for ((var) = SLIST_FIRST((head)); \ (var); \ (var) = SLIST_NEXT((var), field))

#define SLIST_INIT(head) do {
       \ SLIST_FIRST((head)) = NULL; \ } while (0)

#define SLIST_INSERT_AFTER(slistelm, elm, field) do {
       \ SLIST_NEXT((elm), field) = SLIST_NEXT((slistelm), field); \ SLIST_NEXT((slistelm), field) = (elm); \ } while (0)

#define SLIST_INSERT_HEAD(head, elm, field) do {
       \ SLIST_NEXT((elm), field) = SLIST_FIRST((head)); \ SLIST_FIRST((head)) = (elm); \ } while (0)

#define SLIST_NEXT(elm, field) ((elm)->field.sle_next)

#define SLIST_REMOVE(head, elm, type, field) do {
       \ if (SLIST_FIRST((head)) == (elm)) {
       \ SLIST_REMOVE_HEAD((head), field); \ } \ else {
       \ struct type *curelm = SLIST_FIRST((head)); \ while (SLIST_NEXT(curelm, field) != (elm)) \ curelm = SLIST_NEXT(curelm, field); \ SLIST_NEXT(curelm, field) = \ SLIST_NEXT(SLIST_NEXT(curelm, field), field); \ } \ } while (0)

#define SLIST_REMOVE_HEAD(head, field) do {
       \ SLIST_FIRST((head)) = SLIST_NEXT(SLIST_FIRST((head)), field); \ } while (0)

/* * Singly-linked Tail queue declarations. */
#define STAILQ_HEAD(name, type) \ struct name {
       \ struct type *stqh_first;/* first element */ \ struct type **stqh_last;/* addr of last next element */ \ }

#define STAILQ_HEAD_INITIALIZER(head) \ {
       NULL, &(head).stqh_first }

#define STAILQ_ENTRY(type) \ struct {
       \ struct type *stqe_next; /* next element */ \ }

/* * Singly-linked Tail queue functions. */
#define STAILQ_EMPTY(head) ((head)->stqh_first == NULL)

#define STAILQ_FIRST(head) ((head)->stqh_first)

#define STAILQ_FOREACH(var, head, field) \ for((var) = STAILQ_FIRST((head)); \ (var); \ (var) = STAILQ_NEXT((var), field))

#define STAILQ_INIT(head) do {
       \ STAILQ_FIRST((head)) = NULL; \ (head)->stqh_last = &STAILQ_FIRST((head)); \ } while (0)

#define STAILQ_INSERT_AFTER(head, tqelm, elm, field) do {
       \ if ((STAILQ_NEXT((elm), field) = STAILQ_NEXT((tqelm), field)) == NULL)\ (head)->stqh_last = &STAILQ_NEXT((elm), field); \ STAILQ_NEXT((tqelm), field) = (elm); \ } while (0)

#define STAILQ_INSERT_HEAD(head, elm, field) do {
       \ if ((STAILQ_NEXT((elm), field) = STAILQ_FIRST((head))) == NULL) \ (head)->stqh_last = &STAILQ_NEXT((elm), field); \ STAILQ_FIRST((head)) = (elm); \ } while (0)

#define STAILQ_INSERT_TAIL(head, elm, field) do {
       \ STAILQ_NEXT((elm), field) = NULL; \ *(head)->stqh_last = (elm); \ (head)->stqh_last = &STAILQ_NEXT((elm), field); \ } while (0)

#define STAILQ_LAST(head, type, field) \ (STAILQ_EMPTY(head) ? \ NULL : \ ((struct type *) \ ((char *)((head)->stqh_last) - offsetof(struct type, field))))

#define STAILQ_NEXT(elm, field) ((elm)->field.stqe_next)

#define STAILQ_REMOVE(head, elm, type, field) do {
       \ if (STAILQ_FIRST((head)) == (elm)) {
       \ STAILQ_REMOVE_HEAD(head, field); \ } \ else {
       \ struct type *curelm = STAILQ_FIRST((head)); \ while (STAILQ_NEXT(curelm, field) != (elm)) \ curelm = STAILQ_NEXT(curelm, field); \ if ((STAILQ_NEXT(curelm, field) = \ STAILQ_NEXT(STAILQ_NEXT(curelm, field), field)) == NULL)\ (head)->stqh_last = &STAILQ_NEXT((curelm), field);\ } \ } while (0)

#define STAILQ_REMOVE_HEAD(head, field) do {
       \ if ((STAILQ_FIRST((head)) = \ STAILQ_NEXT(STAILQ_FIRST((head)), field)) == NULL) \ (head)->stqh_last = &STAILQ_FIRST((head)); \ } while (0)

#define STAILQ_REMOVE_HEAD_UNTIL(head, elm, field) do {
       \ if ((STAILQ_FIRST((head)) = STAILQ_NEXT((elm), field)) == NULL) \ (head)->stqh_last = &STAILQ_FIRST((head)); \ } while (0)

#define STAILQ_REMOVE_AFTER(head, elm, field) do {
       \ if ((STAILQ_NEXT(elm, field) = \ STAILQ_NEXT(STAILQ_NEXT(elm, field), field)) == NULL) \ (head)->stqh_last = &STAILQ_NEXT((elm), field); \ } while (0)

/* * List declarations. */
#define LIST_HEAD(name, type) \ struct name {
       \ struct type *lh_first; /* first element */ \ }

#define LIST_HEAD_INITIALIZER(head) \ {
       NULL }

#define LIST_ENTRY(type) \ struct {
       \ struct type *le_next; /* next element */ \ struct type **le_prev; /* address of previous next element */ \ }

/* * List functions. */

#define LIST_EMPTY(head) ((head)->lh_first == NULL)

#define LIST_FIRST(head) ((head)->lh_first)

#define LIST_FOREACH(var, head, field) \ for ((var) = LIST_FIRST((head)); \ (var); \ (var) = LIST_NEXT((var), field))

#define LIST_INIT(head) do {
       \ LIST_FIRST((head)) = NULL; \ } while (0)

#define LIST_INSERT_AFTER(listelm, elm, field) do {
       \ if ((LIST_NEXT((elm), field) = LIST_NEXT((listelm), field)) != NULL)\ LIST_NEXT((listelm), field)->field.le_prev = \ &LIST_NEXT((elm), field); \ LIST_NEXT((listelm), field) = (elm); \ (elm)->field.le_prev = &LIST_NEXT((listelm), field); \ } while (0)

#define LIST_INSERT_BEFORE(listelm, elm, field) do {
       \ (elm)->field.le_prev = (listelm)->field.le_prev; \ LIST_NEXT((elm), field) = (listelm); \ *(listelm)->field.le_prev = (elm); \ (listelm)->field.le_prev = &LIST_NEXT((elm), field); \ } while (0)

#define LIST_INSERT_HEAD(head, elm, field) do {
       \ if ((LIST_NEXT((elm), field) = LIST_FIRST((head))) != NULL) \ LIST_FIRST((head))->field.le_prev = &LIST_NEXT((elm), field);\ LIST_FIRST((head)) = (elm); \ (elm)->field.le_prev = &LIST_FIRST((head)); \ } while (0)

#define LIST_NEXT(elm, field) ((elm)->field.le_next)

#define LIST_REMOVE(elm, field) do {
       \ if (LIST_NEXT((elm), field) != NULL) \ LIST_NEXT((elm), field)->field.le_prev = \ (elm)->field.le_prev; \ *(elm)->field.le_prev = LIST_NEXT((elm), field); \ } while (0)

/* * Tail queue declarations. */
#define TAILQ_HEAD(name, type) \ struct name {
       \ struct type *tqh_first; /* first element */ \ struct type **tqh_last; /* addr of last next element */ \ }

#define TAILQ_HEAD_INITIALIZER(head) \ {
       NULL, &(head).tqh_first }

#define TAILQ_ENTRY(type) \ struct {
       \ struct type *tqe_next; /* next element */ \ struct type **tqe_prev; /* address of previous next element */ \ }

/* * Tail queue functions. */
#define TAILQ_EMPTY(head) ((head)->tqh_first == NULL)

#define TAILQ_FIRST(head) ((head)->tqh_first)

#define TAILQ_FOREACH(var, head, field) \ for ((var) = TAILQ_FIRST((head)); \ (var); \ (var) = TAILQ_NEXT((var), field))

#define TAILQ_FOREACH_REVERSE(var, head, headname, field) \ for ((var) = TAILQ_LAST((head), headname); \ (var); \ (var) = TAILQ_PREV((var), headname, field))

#define TAILQ_INIT(head) do {
       \ TAILQ_FIRST((head)) = NULL; \ (head)->tqh_last = &TAILQ_FIRST((head)); \ } while (0)

#define TAILQ_INSERT_AFTER(head, listelm, elm, field) do {
       \ if ((TAILQ_NEXT((elm), field) = TAILQ_NEXT((listelm), field)) != NULL)\ TAILQ_NEXT((elm), field)->field.tqe_prev = \ &TAILQ_NEXT((elm), field); \ else \ (head)->tqh_last = &TAILQ_NEXT((elm), field); \ TAILQ_NEXT((listelm), field) = (elm); \ (elm)->field.tqe_prev = &TAILQ_NEXT((listelm), field); \ } while (0)

#define TAILQ_INSERT_BEFORE(listelm, elm, field) do {
       \ (elm)->field.tqe_prev = (listelm)->field.tqe_prev; \ TAILQ_NEXT((elm), field) = (listelm); \ *(listelm)->field.tqe_prev = (elm); \ (listelm)->field.tqe_prev = &TAILQ_NEXT((elm), field); \ } while (0)

#define TAILQ_INSERT_HEAD(head, elm, field) do {
       \ if ((TAILQ_NEXT((elm), field) = TAILQ_FIRST((head))) != NULL) \ TAILQ_FIRST((head))->field.tqe_prev = \ &TAILQ_NEXT((elm), field); \ else \ (head)->tqh_last = &TAILQ_NEXT((elm), field); \ TAILQ_FIRST((head)) = (elm); \ (elm)->field.tqe_prev = &TAILQ_FIRST((head)); \ } while (0)

#define TAILQ_INSERT_TAIL(head, elm, field) do {
       \ TAILQ_NEXT((elm), field) = NULL; \ (elm)->field.tqe_prev = (head)->tqh_last; \ *(head)->tqh_last = (elm); \ (head)->tqh_last = &TAILQ_NEXT((elm), field); \ } while (0)

#define TAILQ_LAST(head, headname) \ (*(((struct headname *)((head)->tqh_last))->tqh_last))

#define TAILQ_NEXT(elm, field) ((elm)->field.tqe_next)

#define TAILQ_PREV(elm, headname, field) \ (*(((struct headname *)((elm)->field.tqe_prev))->tqh_last))

#define TAILQ_REMOVE(head, elm, field) do {
       \ if ((TAILQ_NEXT((elm), field)) != NULL) \ TAILQ_NEXT((elm), field)->field.tqe_prev = \ (elm)->field.tqe_prev; \ else \ (head)->tqh_last = (elm)->field.tqe_prev; \ *(elm)->field.tqe_prev = TAILQ_NEXT((elm), field); \ } while (0)

/* * Circular queue declarations. */
#define CIRCLEQ_HEAD(name, type) \ struct name {
       \ struct type *cqh_first; /* first element */ \ struct type *cqh_last; /* last element */ \ }

#define CIRCLEQ_HEAD_INITIALIZER(head) \ {
       (void *)&(head), (void *)&(head) }

#define CIRCLEQ_ENTRY(type) \ struct {
       \ struct type *cqe_next; /* next element */ \ struct type *cqe_prev; /* previous element */ \ }

/* * Circular queue functions. */
#define CIRCLEQ_EMPTY(head) ((head)->cqh_first == (void *)(head))

#define CIRCLEQ_FIRST(head) ((head)->cqh_first)

#define CIRCLEQ_FOREACH(var, head, field) \ for ((var) = CIRCLEQ_FIRST((head)); \ (var) != (void *)(head) || ((var) = NULL); \ (var) = CIRCLEQ_NEXT((var), field))

#define CIRCLEQ_FOREACH_REVERSE(var, head, field) \ for ((var) = CIRCLEQ_LAST((head)); \ (var) != (void *)(head) || ((var) = NULL); \ (var) = CIRCLEQ_PREV((var), field))

#define CIRCLEQ_INIT(head) do {
       \ CIRCLEQ_FIRST((head)) = (void *)(head); \ CIRCLEQ_LAST((head)) = (void *)(head); \ } while (0)

#define CIRCLEQ_INSERT_AFTER(head, listelm, elm, field) do {
       \ CIRCLEQ_NEXT((elm), field) = CIRCLEQ_NEXT((listelm), field); \ CIRCLEQ_PREV((elm), field) = (listelm); \ if (CIRCLEQ_NEXT((listelm), field) == (void *)(head)) \ CIRCLEQ_LAST((head)) = (elm); \ else \ CIRCLEQ_PREV(CIRCLEQ_NEXT((listelm), field), field) = (elm);\ CIRCLEQ_NEXT((listelm), field) = (elm); \ } while (0)

#define CIRCLEQ_INSERT_BEFORE(head, listelm, elm, field) do {
       \ CIRCLEQ_NEXT((elm), field) = (listelm); \ CIRCLEQ_PREV((elm), field) = CIRCLEQ_PREV((listelm), field); \ if (CIRCLEQ_PREV((listelm), field) == (void *)(head)) \ CIRCLEQ_FIRST((head)) = (elm); \ else \ CIRCLEQ_NEXT(CIRCLEQ_PREV((listelm), field), field) = (elm);\ CIRCLEQ_PREV((listelm), field) = (elm); \ } while (0)

#define CIRCLEQ_INSERT_HEAD(head, elm, field) do {
       \ CIRCLEQ_NEXT((elm), field) = CIRCLEQ_FIRST((head)); \ CIRCLEQ_PREV((elm), field) = (void *)(head); \ if (CIRCLEQ_LAST((head)) == (void *)(head)) \ CIRCLEQ_LAST((head)) = (elm); \ else \ CIRCLEQ_PREV(CIRCLEQ_FIRST((head)), field) = (elm); \ CIRCLEQ_FIRST((head)) = (elm); \ } while (0)

#define CIRCLEQ_INSERT_TAIL(head, elm, field) do {
       \ CIRCLEQ_NEXT((elm), field) = (void *)(head); \ CIRCLEQ_PREV((elm), field) = CIRCLEQ_LAST((head)); \ if (CIRCLEQ_FIRST((head)) == (void *)(head)) \ CIRCLEQ_FIRST((head)) = (elm); \ else \ CIRCLEQ_NEXT(CIRCLEQ_LAST((head)), field) = (elm); \ CIRCLEQ_LAST((head)) = (elm); \ } while (0)

#define CIRCLEQ_LAST(head) ((head)->cqh_last)

#define CIRCLEQ_NEXT(elm,field) ((elm)->field.cqe_next)

#define CIRCLEQ_PREV(elm,field) ((elm)->field.cqe_prev)

#define CIRCLEQ_REMOVE(head, elm, field) do {
       \ if (CIRCLEQ_NEXT((elm), field) == (void *)(head)) \ CIRCLEQ_LAST((head)) = CIRCLEQ_PREV((elm), field); \ else \ CIRCLEQ_PREV(CIRCLEQ_NEXT((elm), field), field) = \ CIRCLEQ_PREV((elm), field); \ if (CIRCLEQ_PREV((elm), field) == (void *)(head)) \ CIRCLEQ_FIRST((head)) = CIRCLEQ_NEXT((elm), field); \ else \ CIRCLEQ_NEXT(CIRCLEQ_PREV((elm), field), field) = \ CIRCLEQ_NEXT((elm), field); \ } while (0)

#ifdef __cplusplus
}
#endif

#endif /* !_SYS_QUEUE_H_ */

Reference material

【1】https://blog.csdn.net/tissar/article/details/86978743

【2】http://manpages.courier-mta.org/htmlman3/slist.3.html

【3】https://wizardforcel.gitbooks.io/100-gcc-tips/content/inhibit-linemarkers.html

【4】where to find Linux version sys/queue.h header file? - Stack Overflow

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