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Open3d mesh (surface) coloring
2022-07-05 11:48:00 【dayuhaitang_ galaxy】
List of articles
One 、 brief introduction
Open3D There are mainly two ways to render the color of meshes , One is to use PaintUniformColor Function to monochrome the mesh , The second is through the mesh object vertex_colors_ Array to implement , This way is more flexible , This is the same as the coloring operation related to point clouds . See the following code for specific operations .
Two 、 Implementation code
For the related configuration process, please refer to the previous article : be based on CMake To use Open3D, Here is only the relevant source code .
#define OPEN3D_VISUALIZATION_HEARER
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