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UWA report uses tips. Did you get it? (the fourth bullet)
2022-07-02 10:45:00 【UWA】
UWA Tips for using small video series continue to update ~~
Previous UWA Report the first bullet with tips 、 Second bullet and The third bullet After the launch , Many developers and we feedback that there are so many mysteries hidden in the original report ! therefore , The intimate Xiaobian is ready for you again 5 Real person real machine test and GOT Online Tips for reporting , Try to help everyone take every step of performance optimization smoothly .
GPU Graphic processing
save GPU Element calculation force , Reduce the pressure of bandwidth energy consumption !
1GPU Graphic processing
GPU Shader Cycles
lock Shader Complexity bottleneck , Targeted troubleshooting optimization
2GPU Shader Cycles
The temperature is subdivided into CPU、GPU、 The battery
Locate the source of pressure , Confirm the cause of fever ! Tips for efficient optimization ~
3 Temperature subdivision
AssetBundle Resident information
AssetBundle What do you think of the presence of , Have you learned ?
4AssetBundle Resident information
Scene separator
Refined data analysis , Have you used it ?
5 Scene separator
upgrade UWA SDK( The latest version 2.4.3) To get more functional support , Welcome to login :https://www.uwa4d.com, Apply for free trial places !
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