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These core technology of object-oriented, after you master it, you can have a good interview

2020-11-07 21:40:00 Noosphere

Introduction to object oriented

Object oriented is relative to process oriented , Process oriented is a process oriented approach “ The process ” Programming idea of center , Analyze the steps needed to solve the problem , Then use functions to implement these steps step by step , When using it, you can call it one by one . Object oriented , Is a kind of “ object ” Programming idea of center , Think of problems as objects , Through the properties and behavior of objects , Solve the problem . Process oriented emphasizes modularity , Object oriented emphasizes the objectification of things .

In terms of complexity, object-oriented is based on “ object ” Building systems for basic units , Object is to put data and data manipulation methods together , As an interdependent whole . Abstracts the same kind of object from its generality , Formative class . So a class is an abstraction of an object , Object is the embodiment of class materialization ( Classes are large-scale , A class can have multiple objects ), Most of the data in the class can only be implemented through the methods of this class , Class contains description and implementation , The explanation part is seen by the outside world , Communicate with the outside world through simple external interface ; The implementation part is not seen by the outside world , Internally, through different methods of construction , Realize different functions . Objects communicate with each other through messages , The procedure flow is determined by the user in use .

Object oriented is used to solve more and more complex requirements , The software reusability is improved , Flexibility and expansibility .

static keyword

static Express “ static state ” It means , Can be used to decorate member variables and member methods . static The main function of is to create domain variables or methods independent of specific objects Simple understanding : By static Keyword decorated methods or variables do not need to rely on objects for access , As long as the class is loaded , You can access it through the class name , It does not create multiple copies of data in memory due to multiple creation of objects .

  1. Static members Load and initialize when the class is loaded .
  2. No matter how many objects exist in a class , Static properties , There is only one copy in memory forever ( It can be understood that all objects are common )
  3. During the visit : Static cannot access non static , Non static can access static !
    Three ways to call static methods :
    1.new xx(). static state (); // Using object calls , Not recommended
    2.xx. static state (); // Class name call , Normal call method , recommend
    3. static state (); // Static methods of this class are called in this class , Call directly
    matters needing attention :
    When the same package is not the same kind of call , Can directly Class name . Method () call , No need to create objects .
    When different packages are called , It needs to be called again .

Code example :

package com.vedio.highobject;

public class Pool {
    public static int water=0;// Static variables 

    public static void outlet() {// water 
        if(water>=2) {
            water=water-2;
        }else {
            water=0;
        }
    }

    public static void inlet() {// inlet 
        water=water+3;
    }

    public static void main(String[] args) {
        System.out.println(" Water volume of the pool :"+water);
        System.out.println(" Two times of water injection into the pool .");
        Pool.inlet();
        Pool.inlet();
        System.out.println(" Water volume of the pool :"+water);
        System.out.println(" Let water out of the pool once .");
        Pool.outlet();
        System.out.println(" Water volume of the pool :"+water);
    }
}

Be careful : When you call static and static methods in classes, , Class name is required . Variable name or class name . Method name call , When you call static and static methods in this class, , No class name is allowed .

instanceof keyword

There is only inheritance , Can be used instanceof keyword , Otherwise, an error will be reported

Code example :

// There is only inheritance , Can be used instanceof keyword , Otherwise, an error will be reported 
public class Computer {// Computer 
    public static void main(String[] args) {
        Pad ipad=new Pad();
        LenovoPad lenovoPad=new LenovoPad();
        System.out.println("Pad Inherited from computer ?"+(ipad instanceof Computer));
        System.out.println("LenovoPad Inherit from Pad?"+(lenovoPad instanceof Pad));
        System.out.println("Pad Inherit from LenovoPad?"+(ipad instanceof LenovoPad));
       // System.out.println("Pad Is it inherited from mankind ?"+(ipad instanceof Person));//ipad And Person This class does not have any inheritance relationship 
    }
}

class Pad extends Computer{// The tablet 
}
class LenovoPad extends Pad{// Lenovo tablet 
}

public class Person {
    public Person(String name){
        System.out.println(" Hello! , My name is "+name);
    }
}

ipad and Person There is no inheritance between the two classes , So use instanceof when , Will report an error directly .

euqals() Method

see equals() Source code , as follows

public boolean equals(Object obj) {
        return (this == obj);
    }

So in object Class equals Method can only be used to compare whether the address is the same , And == It works the same . But when we can rewrite it ourselves equals Method , Make it meet our needs .

Let's define a Person class , Only id and name When it's all the same , To make sure they're the same person . Code example :

package com.vedio.highobject;

public class Person {
    String name;
    String id;

    public boolean equals(Person p) {
        return this.name.equals(p.name)&&this.id.equals(p.id);
    }
}
package com.vedio.highobject;

public class Demo1 {
    public static void main(String[] args) {
       Person p1=new Person();
       Person p2=new Person();
       Person p3=new Person();

       p1.name=" Xiao Ming ";
       p1.id="123";

       p2.name=" Xiaohong ";
       p2.id="123";

       p3.name=" Xiao Ming ";
       p3.id="123";

       System.out.println(p1.equals(p2));
       System.out.println(p1.equals(p3));
       System.out.println(p2.equals(p3));
    }
}

Can be observed , Only id and name Exactly the same , Only then true. By rewriting equals Method , Meet our needs .

equals And == The difference between

String have access to equals The address is compared because it rewrites equals Method
see String Yes equals Method , as follows :

    public boolean equals(Object anObject) {
        if (this == anObject) {
            return true;
        }
        if (anObject instanceof String) {
            String anotherString = (String)anObject;
            int n = value.length;
            if (n == anotherString.value.length) {
                char v1[] = value;
                char v2[] = anotherString.value;
                int i = 0;
                while (n-- != 0) {
                    if (v1[i] != v2[i])
                        return false;
                    i++;
                }
                return true;
            }
        }
        return false;
    }

equals Is to determine whether the values of two variables or instances pointing to the same memory space are the same , and == Is to determine whether two variables or instances point to the same memory space ,
Take a popular example ,== It's to determine whether two people live in the same address , and equals It's to judge whether people living in the same address are the same
Code example :

package com.vedio.highobject;

public class Demo2 {
    public static void main(String[] args) {
        String s1=new String("123");
        String s2=new String("123");
        System.out.println(s1.equals(s2));
        System.out.println(s1==s2);
        String s3="123";
        String s4="123";
        System.out.println(s3.equals(s4));
        System.out.println(s3.equals(s1));

    }
}

toString() Method

package com.object.high;

// The parent of all classes  --Object class 
// stay Java in , All classes inherit directly or indirectly java.lang.Object class 
// Because all classes are Object Subclasses of classes , So any class can be overridden Object Methods in class 

public class Hello {

    // rewrite toString() Method 
    public String toString(){
        return "Say \""+getClass().getName()+"\" to Java";//getClass().getName() Get the name of the class 
    }

    public static void main(String[] args) {
        System.out.println(new Hello());// When printing a class object , The overridden toString() Method 
    }
}

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