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Blender海洋制作
2022-07-02 06:36:00 【乔安鱼】
ocean编辑器
Blender海洋制作展示
1.添加一个plane——赋予Ocean洋面修改器


2.resolut分辨率——可以使海面更细节,但是太高了面数也会高,电脑会很卡
Spatial空间尺——可以放大尺寸,你也可以用上面的repaeat复制,但是复制出来的海是一样的,所以还是使用spatial,保持在200以下
Random随机种——可以得到随机的样式

Scale缩放——可以改变海浪的高度
3.添加材质。调节基础色,糙度roughness改为0

4.创建动画,插值设为线性,不然就是一帧一帧的

5.洋面设为平滑着色,不然动画会很卡
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