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Use Unity to publish APP to Hololens2 without pit tutorial
2022-08-05 03:19:00 【Leoysq】
About the installation of the SDK, this section does not discuss!It mainly discusses the process of pre-release setup and deployment to Hololens2.
1. Basic settings before publishing
1. Assuming there is no problem with your project, you can successfully publish the UWP project file
The reference settings before publishing are as follows:







Second, enter the deployment
The deployment method of this tutorial is one of the three officially recommended, Release the offline version of APPX for installation!
1. Get the published project file

2. Open the .sln file with Visual studio and publish .APPX







Get it after publishing

3. Connect to Hololens2 for installation
Connect the computer network and the wifi of the Hololens2 device to the same router network, open the glasses to check the IP
Check the IP method of Hololens2: Open the settings in the glasses -> Network -> Wifi and pull it to the bottom, there is a hardware property, click it and there is an IP address.

Example: 192.168.1.101
Open the computer browser, enter the above IP, and visit the home page of the Hololens installation background


Select the file and click

The installation is complete.

Note: If there is an APP with the same name, the installation will fail, and the original one needs to be uninstalled.
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