UnityShader入门精要个人总结--基础篇(一)
一篇仅为个人总结学习的blog,参考内容包括不限于 毛星云rtr3提炼总结 ,插图基本上来自 入门精要 shaders book/unity shaders book images.pdf 和 提炼总结 第二章 渲染管线 感觉跟之前学到的划分方式有些不同,对比了毛的rtr3提炼书也是这种...
2022-07-07 06:19【零子若】
阅读更多【ChaosBlade:节点磁盘填充、杀节点上指定进程、挂起节点上指定进程】
节点磁盘填充场景 目标: 指定节点磁盘占用 80% 选择一个节点,修改 fill node disk by names.yaml 中的 names 值。 ill node disk by names.yaml 内容: apiVersion: chaosblade.io/v1alpha1 kind:...
2022-07-07 06:20【仙女肖消乐】
阅读更多【istio简介、架构、组件】
istio介绍 Istio是一个开放平台,提供统一的方式来集成微服务,管理跨微服务的流量,执行策略和汇总遥测数据。Istio的控制面板在底层集群管理平台(如Kubernetes,Mesos等)上提供了一个抽象层。 组成 Envoy 每微服务器的Sidecar代理,处理集群中的服务间和服务到外部服务...
2022-07-07 06:20【仙女肖消乐】
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一、需求 使用华三模拟器,模拟不同数据中心的同网段的PC需要互通。 https://img blog.csdnimg.cn/f331e20e691f4b1ebae05c4d958732f3.png 三、思路 1、基础配置(设备名、ip地址、路由协议)。2、VXLAN配置。 3、验证、抓包分析。 四基...
2022-07-07 06:21【shatianyzg】
阅读更多Common operating commands of Linux
Command is often used Log off users :logout or exit restart :reboot or shutdown r now To turn it off :halt or shutdown h now see liunx Kernel v...
2022-07-07 08:53【Please Sit Down】
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LED Dimming signals can be divided into : Analog dimming 、 Digital dimming Analog dimming The transistor base or... Is modulated according to the...
2022-07-07 08:54【Hardware bear】
阅读更多Original collection of hardware bear (updated on June 2022)
2022/05 Chapter updated in January LED Analog and digital dimming Interview questions : High speed PCB General layout 、 Wiring principles Hard c...
2022-07-07 08:54【Hardware bear】
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Panel display technology (FPD) There are roughly three stages : CRT( crt ) 、 LCD Liquid crystal display 、 OLED( Organic light emitting semiconductor...
2022-07-07 08:54【Hardware bear】
阅读更多Personal deduction topic classification record
Catalog thinking 1 simulation 9 The prefix and 16 Difference 19 Choose... Quickly 26 Line up three points 28 Divide and conquer 30 S...
2022-07-07 08:54【Zero if】
阅读更多Unity shader beginner's Essentials (I) -- basic lighting notes
A personal Shader note , Mainly through analysis Shader Code to summarize several lighting models . Catalog 0. Standard illumination model 0 4 P...
2022-07-07 08:54【Zero if】
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A summary of my study blog, References include but are not limited to Mao Xingyun rtr3 Refine the summary , The illustrations are basically from...
2022-07-07 08:54【Zero if】
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/ include 'stdafx.h' / include GL glut.h / include gl glut.h / include GL glaux.h static GLsizei iMode = 1; static GLfloat xRot = 0; static GLfloat yR...
2022-07-07 08:54【Baldness is impossible in this life】
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Blog late at night . Frame buffer : Color buffer used to write color values 、 The combination of the depth buffer used to write depth info...
2022-07-07 08:54【Naturally, and】
阅读更多2022-06-30 unity core 8 - model import
List of articles One 、 Overview of model import 2 Two 、Model Model tab Model 34 3、 ... and 、Rig Model tab Rig 280 Four 、Animation Animati...
2022-07-07 08:55【Sugarcane causes bitterness】
阅读更多Troublesome problem of image resizing when using typora to edit markdown to upload CSDN
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2022-07-07 08:55【Sugarcane causes bitterness】
阅读更多Simulation volume leetcode [general] 1567 Length of the longest subarray whose product is a positive number
1567. The longest subarray length whose product is a positive number Give you an array of integers nums , Please find the length of the longest s...
2022-07-07 08:55【Encounter simulation volume】
阅读更多Simulation volume leetcode [general] 1706 Where does the ball meet
Summary : Simulation volume Leetcode Summary of questions 34451909/article/details/120968335 1706. Where the ball will go Use a size of m x...
2022-07-07 08:55【Encounter simulation volume】
阅读更多2022-07-06 unity core 9 - 3D animation
List of articles One 、3D The use of animation 3D 1 Two 、 Animation layering and masking 151 3、 ... and 、 Animation 1D blend 1D 258 Four 、...
2022-07-07 08:55【Sugarcane causes bitterness】
阅读更多Simulation volume leetcode [general] 1557 The minimum number of points that can reach all points
1557. The minimum number of points that can reach all points To give you one Directed acyclic graph , n Node number is 0 To n 1 , And an ar...
2022-07-07 08:55【Encounter simulation volume】
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2022-07-07 08:55【Encounter simulation volume】
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