当前位置:网站首页>change the available bandwidth of tcp flow dynamically in mininet
change the available bandwidth of tcp flow dynamically in mininet
2022-08-02 14:12:00 【Soonyang Zhang】
I want to make a tcp sender probe dynamically available bandwidth during the session. Previously, I tried to change the bandwidth of net device directly with the help of tc [1]. But the reusults are not conforming to my expection.
So ,in this post, such goal is achieved by adding background possion flow.
Here is my code.
udp_possion.cc. The sending rate is changed every 10 seconds. No receiver is needed.
/*
Client side implementation of UDP client-server model
https://www.geeksforgeeks.org/udp-server-client-implementation-c/
*/
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <string.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <arpa/inet.h>
#include <netinet/in.h>
#include <sys/ioctl.h>
#include <fcntl.h>
#include <stdbool.h>
#include <chrono>
#include <time.h>
#include <math.h>
#include <signal.h>
#include <stdlib.h> //RAND_MAX
#include <iostream>
int make_nonblocking (int fd){
int flags, ret;
flags = fcntl(fd, F_GETFL, 0);
if (flags == -1) {
return -1;
}
// Set the nonblocking flag.
flags |= O_NONBLOCK;
ret = fcntl(fd, F_SETFL, flags);
if (ret == -1) {
return -1;
}
return 0;
}
int64_t WallTimeNowInUsec(){
std::chrono::system_clock::duration d = std::chrono::system_clock::now().time_since_epoch();
std::chrono::microseconds mic = std::chrono::duration_cast<std::chrono::microseconds>(d);
return mic.count();
}
int64_t TimeMillis(){
return WallTimeNowInUsec()/1000;
}
double e_random(double lambda){
double ret=0.0;
double u=0.0;
do{
u=(double)rand()/(double)RAND_MAX;;
}while(u<=0||u>1);
ret=(-1.0/lambda)*log(u);
return ret;
}
static volatile bool running=true;
void signal_exit_handler(int sig)
{
running=false;
}
const int kBufferSize=1500; int rate_table[]={2000000,4000000,6000000};
const int64_t rate_duration=10000000;// 10s
int main(int argc, char **argv) {
signal(SIGTERM, signal_exit_handler);
signal(SIGINT, signal_exit_handler);
signal(SIGTSTP, signal_exit_handler);
if (argc != 3) {
fprintf(stderr, "Usage: %s hostname port\n", argv[0]);
exit(1);
}
srand((unsigned)time(NULL));
uint16_t port= 1234;
char buffer[kBufferSize];
char *server_ip=argv[1];
port = (uint16_t)atoi(argv[2]);
int sockfd;
struct sockaddr_in servaddr;
if ( (sockfd = socket(AF_INET, SOCK_DGRAM, 0)) < 0 ) {
perror("socket creation failed");
exit(EXIT_FAILURE);
}
memset(&servaddr, 0, sizeof(servaddr));
// Filling server information
servaddr.sin_family = AF_INET;
servaddr.sin_port = htons(port);
servaddr.sin_addr.s_addr = inet_addr(server_ip);
int64_t next_send_time=0;
int offset=0;
int bps=rate_table[offset];
int packet_size=1450;
double interval=0.0;
double lambda=0.0;
int all=sizeof(rate_table)/sizeof(rate_table[0]);
int64_t next_rate_time=0;
while(running){
int64_t now=WallTimeNowInUsec();
if(next_rate_time==0||now>=next_rate_time){
bps=rate_table[offset];
interval=((double)packet_size*8*1000)/(bps);
lambda=1.0/interval;
offset=(offset+1)%all;
next_rate_time=now+rate_duration;
}
if(next_send_time==0||now>=next_send_time){
sendto(sockfd, (const char *)buffer, packet_size,
0,(const struct sockaddr *)&servaddr,sizeof(servaddr));
int64_t micro_ts=e_random(lambda)*1000;
next_send_time=now+micro_ts;
}
}
close(sockfd);
return 0;
}
Build it: g++ -o possion_sender udp_possion.cc
The tested topology in mininet.
tcp-possion-topo.py
#!/usr/bin/python
import time
import sys
import os
import threading
import subprocess
import signal
from mininet.cli import CLI
from mininet.log import lg, info
from mininet.node import Node
from mininet.util import quietRun
from mininet.net import Mininet
from mininet.link import TCLink
from mininet.link import Intf
from mininet.node import OVSSwitch,Node
'''
'''
if __name__ == '__main__':
bottleneckbw=10
nonbottlebw=500;
rtt=40*3/2
buffer_size =bottleneckbw*1000*rtt/(1500*8)
net = Mininet( cleanup=True )
h1 = net.addHost('h1',ip='10.0.0.1')
h2 = net.addHost('h2',ip='10.0.0.2')
s1 = net.addSwitch( 's1' )
c0 = net.addController('c0')
net.addLink(h1,s1,intfName1='h1-eth0',intfName2='s1-eth0',cls=TCLink , bw=nonbottlebw, delay='10ms', max_queue_size=10*buffer_size)
net.addLink(s1,h2,intfName1='s1-eth1',intfName2='h2-eth0',cls=TCLink , bw=bottleneckbw, delay='10ms', max_queue_size=buffer_size)
net.build()
net.start()
time.sleep(1)
server_p=h2.popen("iperf3 -s")
#https://stackoverflow.com/questions/25702196/how-to-save-iperf-result-in-an-output-file
client_p=h1.popen("iperf3 -c 10.0.0.2 -i 1 -t 200 >client_output.txt", shell=True)
possion_p=h1.popen("./possion_sender 10.0.0.2 1234")
while True:
ret=subprocess.Popen.poll(client_p)
if ret is None:
continue
else:
break
os.killpg(os.getpgid(server_p.pid),signal.SIGTERM)
os.killpg(os.getpgid(possion_p.pid),signal.SIGTERM)
server_p.wait();
possion_p.wait()
net.stop()
print("done")
Extract the bandwidth values in client_output.txt and copy them to raw_rate.txt.
Processing the raw_rate.txt.
data_process.py
import os
if __name__ == '__main__':
capacity=10
rate_table=[2,4,6];
rawName="raw_rate.txt"
outName="bandwidth.txt"
f_out=open(outName,'w')
tick=0
duration=10
offset=0
for index, line in enumerate(open(rawName,'r')):
lineArr = line.strip().split()
if tick!=0 and tick%duration==0:
offset=(offset+1)%len(rate_table)
remain=int(capacity)-int(rate_table[offset])
f_out.write(str(tick)+"\t"+lineArr[0]+"\t"+str(remain)+"\n")
tick=tick+1;
The script to plot the results.
bw_plot.sh
#! /bin/sh
file=bandwidth.txt
output=bbr
gnuplot<<!
set xlabel "time/s"
set ylabel "rate/Mbps"
set xrange [0:200]
set yrange [0:10]
set term "png"
set output "${output}-bw.png"
plot "${file}" u 1:2 title "tcp rate" with lines lw 2,\
"${file4}" u 1:3 title "available bandwidth" with steps lw 2
set output
exit
!
Reference:
[1] change link bandwidth dynamically in mininet
边栏推荐
猜你喜欢
随机推荐
1.开发社区首页,注册
Codeforces Round #624 (Div. 3)
Based on the least squares linear regression equation coefficient estimation
关于分布式的一些知识点
二叉树的遍历:递归法/ 迭代法/ 统一迭代法(强QAQ)
第三十二章:二叉树的存储与遍历
Unity-编辑器扩展(Editor)
Codeforces Round #605 (Div. 3)
Software Testing Basics (Back)
Unity-Ads广告插件
质数相关问题-小记
UnityAPI-Ray-Physics
3. User upload avatar
永久更改pip源
MATLAB绘图函数plot详解
Unity中事件的3种实现方法
富文本编辑
远程连接Ubuntu中的Mysql
开心一下,9/28名场面合集
光栅区域衍射级数和效率的规范