当前位置:网站首页>[illusory engine UE] method to realize close-range rotation of operating objects under fuzzy background and pit recording

[illusory engine UE] method to realize close-range rotation of operating objects under fuzzy background and pit recording

2022-07-05 04:12:00 Rabbit Xiaoyun

Achieve the goal :
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Success method :

1. Add a post depth of field filter with blur effect to the scene
2. When entering the observation state , Move the box of the post blur effect to the corresponding position .
3. The practice of later depth of field filter is shown in the official learning tutorial video , Just follow the steps , Specific parameters need further debugging .

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Supplement the failed method used to record the attempt ( Record on pit ):
1. Add a plane in front of the camera , And give the ground glass material
2. stay UI Add blur effect , And add dynamic snap material
3. Directly change the camera depth of field ( Don't know how to do It doesn't look like a star QUQ)

Method 1. Add a plane in front of the camera , And give the ground glass material
Specific tutorial address :https://www.bilibili.com/video/av75800992/ Insert picture description here

The method and parameters of creating materials are as follows :
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Material effect :
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What happened : White edge exception appears .
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And there will be ugly diffuse reflection and embedded floor phenomenon .
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Method 2. stay UI Add blur effect , And add dynamic snap material

Specific tutorial address :https://zhuanlan.zhihu.com/p/260716849
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First add the snaps , Set... In the details panel PrimitiveRenderMode by show only actors.
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Here it is show only actors Array assignment , There are many ways , Use the simplest :
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Create a render material
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Material creation and setting
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And then put UI Add it to the place where it should be added , This is what the original tutorial did

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UI The embedded image Material mapping camera dynamic capture results

The effect I made ……
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The problem is : The clarity of this method is not good ( Even if the resolution is very high , And it didn't work well , Return the card )

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